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pickhut Welcome to my blog. My latest blog entry is right below, I have Dr. Pepper in the fridge, and you're not allowed to use the toilet down the hall. Go to bluberry's blog and use his instead.

Title: Baraduke's 10th floor is annoying as all heck! Gosh darn it!
Posted: March 22, 2010 (04:45 PM)
In order to exit each floor, I need to destroy every Octy in a floor, then I can leave through a tunnel. Sounds easy, but they shoot back at my character, as well as release a ton of enemies that follow me around until I destroy them. Adding to the tension is a ton of random appearing enemies. Some appear on ceilings, falling on the player, others come dashing out of the left or right side of the screen, and then there are bullets that just materialize.

Now, Floor 10 has this tight area where three Octy are stationed right beside one another. So you can imagine the clusterfuck that's happening in this specific section: three Octy are shooting and releasing enemies at the same, with more enemies randomly appearing from every section of the screen. It's impossible to get by this part without an insane amount of luck and a tiny ounce of skill to back you up.

You're going to need all your lives, a big lifebar, and a fully powered gun.

The problem with this is that two of those things happen at random. Whenever you destroy an Octy, they leave behind some kind of pod that you have the option of opening up. You never know what's inside. It's either a pellet that gives you points (yay...), a Paccet, a weapon upgrade, or Pac-Man's butt ugly clone that will hurt you if you're not fast enough to move out of the way. A Paccet is vital, because they help add extra health to your bar. Now here's the crazy part: after completing a floor, you'll go into this quick mini-game you're forced to play, where there's a spinning roulette-esque wheel that needs to be stopped. Some parts have nothing on it, others have Paccets, which give you an additional bar to your health, and then there are parts that will take away a lifebar. It's as stupid as it sounds...

In conclusion, this game, specifically, the 10th floor, is masochistic. I can't see myself beating this unless I'm playing a rom and save stating.

Edit: There's 48 floors?!
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Title: Losing on purpose in multiplayer
Posted: March 20, 2010 (06:33 PM)
There are times, rarely, usually if I'm tired or bored, where I would lose on purpose in an online multiplayer match. I do this by just walking towards the enemy, then just stop and let them kill me.

Now, the reason I bring this up is because I always find it so odd and amusing how violent they react to this, almost as if they're trying harder to kill me than when I was actually fighting back. In Halo 3, I have seen players waste their grenades on me, when it's clearly visible that I'm not going to do jack. I think I've even seen someone teabag me once afterwards.

I did it in BioShock 2's multiplayer today, mostly because I think half the players on my team were cheating somehow (there's no way in hell that someone, with a shotgun, can kill me in one shot when I'm at full health, and we're basically on each end of the damn map (previous match)) and it just surprised me how wasteful the opposing team was with my killings. They would use up their plasmids on me constantly every time. Even late in the game when it should have been obvious that I was giving away kills, they still treated me as if I was trying to give them aids. One particularly memorable moment happened when a Big Daddy walked past me. I gave him a little "tap" with my gun, and he turned around and saw me just standing there. He could have just shot me down with his harpoon gun, but he instead wasted a proximity mine. I was speechless.

I really wonder if this is all because they're afraid I might pull something at the last second, or they just find pleasure in killing and displaying dominance over other players, no matter the circumstance.
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Title: The lights in Perfect Dark are giving me a damn headache!
Posted: March 17, 2010 (05:26 AM)
Were they this blindingly annoying in the original N64 version?

Also, I thought it was hilarious that I was awarded two t-shirt avatars for a headshot to a guard who did nothing but stare back at me.
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Title: Latest Review
Posted: March 16, 2010 (12:20 PM)
Ace Combat 3: Electrosphere

I thought about doing Ace Combat 04: Shattered Skies next, but I'm interested in an upcoming release or two that's coming out, so maybe some other time. Hell, I was almost tempted to buy Ace Combat 5, because it's currently selling for $15 new on Amazon.

I actually still might buy it...

-Pointless Trivia Corner: Between Air Combat, AC2, and AC3, I think I took approximately 500 snapshots. And you only got to see 55 of them. The rest were deleted.
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Title: Latest Review (aka I <3 woodhouse)
Posted: March 09, 2010 (06:18 PM)
After being in received status for five hours (not complaining), here's my review for:

Ace Combat 2
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Title: More (short) stories from BioShock 2 Multiplayer
Posted: March 06, 2010 (08:58 AM)
Might as well while I can still remember them.

-I saw someone camp in the vent on the "top" floor of the Farmer's Market map. I decided to do something about that, so I took the long way around, and snuck up right in front of him from around the corner. He had an Elephant Gun, so I was out before I could get him. Fortunately, I had the explosion tonic equipped, so my body killed him after. I'm amazed he didn't even attempt to move.

-I was invited into one match once by someone trying to fill up on players. I accepted, but minutes into the game, the same person quit, thus shutting down the match (he was the host), because my team was destroying his team. Hey, it's not our fault your ressurection tonic was useless on us. You should have switched to a different loadout after the second, third, and fourth failed attempt.

-I unknowingly did the one thing I bitched about in an earlier BioShock 2 blog entry: I tried to fight a Big Daddy in Team Deathmatch when the opposing team had 490 points. Whoops.

-I ended up in a Team Deathmatch game with a bunch of low rank players, so I got a bunch of kills. It was still early in the match, and I managed to find the Big Daddy suit, so I continued getting more kills. When I finally got killed, my total kill count was at 14, and I figured I was gonna get even more by the end of the match. But something odd happened. After dying in the Big Daddy suit, I was stuck in spawn hell for the rest of the match! All I could do was watch and hope that my team would win. Thankfully, they did, but here's the hilarious part: I still had the most kills out of everyone in the match. That's absurd.
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Title: Screw my brother
Posted: March 04, 2010 (06:28 PM)
Despite the fact that he sprung it on me at the very last possible second, in passing no less, I decided to babysit his son for "a few hours". I ended up watching him for 8 hours while he did whatever the hell he did. He stopped by once for five minutes, in which he got upset at me for feeling tired because I "didn't do anything today". This coming from a person that works at a job for four hours every day (despite now having a family to take care of) then moans about how hard it is.

God, I really hate my brother sometimes.
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Title: Latest Review
Posted: March 02, 2010 (02:10 PM)
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Title: Random Game Progress Blog Entry Topic Title Thread
Posted: February 26, 2010 (09:02 AM)
-BioShock 2 Multiplayer: Getting to Rank 40 in this game is taking forever! I'm currently at Rank 33, which may sound close, but I still got a long ways to go considering how the game ranks you up. It usually takes around 3500/4000 points to get to the next Rank, and the average amount of points I get in team deathmatch, if I'm on the winning team, is 500. If I do bad or I'm on the losing team, it's normally about 300, if I do really good, it's about 800. It's starting to wear me out, but I am looking forward to getting some of the tonics in the later ranks, specifically, the one where my dead corpse explodes, killing anyone taking my picture or just happens to be nearby.

-Burnout Paradise: Decided to try this one out a few days ago, and it's not impressing me. I figured the concept of taking the series into a sandbox setting would be an interesting one, and it should have. However, the game feels so... empty. There really isn't any heavy traffic, and the sense of speed I got when playing Burnout 3 isn't in this game. The soundtrack is horrible, too. Avril Lavigne's Girlfriend? Seriously? The more I play, the more it makes me want to revisit Need for Speed: Most Wanted.

Edit: Okay, I've played a little bit more, and it seems to get a little better.
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Title: Don't you just hate when colds/fevers sneak up on you?
Posted: February 18, 2010 (04:49 PM)
Happened to me when I woke today. I felt perfectly fine the last few hours before going to bed the other night, but when I woke up, I knew something wasn't right when I got up feeling like I only slept for 2 hours. For the rest of the day, I stayed in bed while my head was hurting, my stomach was in pain, my back was killing me, and my piss hurt. I still feel like crap as I write this, but better. This better be gone by tomorrow.
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Title: Latest Review
Posted: February 16, 2010 (02:13 AM)
BioShock 2

-Random, Short Multiplayer Story: Team Deathmatch, and both sides were insanely close to reaching the 500 point mark. The other team was at 490 and we were at 480. The other team unfortunately had one player that found a Big Daddy suit, but I was confident that no one on my team would be stupid enough to fight one during this crucial moment. I was quickly proven wrong when one of my team members purposely and idiotically rushed towards the Big Daddy player. We lost. The End.
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Title: BioShock 2 First Impressions
Posted: February 11, 2010 (04:20 PM)
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Title: Latest Review
Posted: February 11, 2010 (08:22 AM)
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Title: I just bought three games I have no intention of playing now
Posted: February 10, 2010 (05:26 PM)
Earlier today, I was browsing Amazon yet again, this time because I had a promotional $10 deal I could use on any video game sold by the site. While checking through possible buys, I eventually noticed another promotional deal: Buy Two Xbox 360 Platinum Hits, Get One Free. Obviously, I was interested, and with the $10 deal I already had, I realized I was going to be buying 3 "new" games for only $30. How could I pass this up?

Did I get Mass Effect? Assassin's Creed? Fallout 3?! Well, my final three choices ended up being Burnout Paradise, Ninja Gaiden II, and Lego Star Wars Complete Saga. Can't wait to finally get them so I could put them away, never to be seen again (ie six months)!
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Title: Every time I read updates for Record of Agarest War's upcoming release...
Posted: January 27, 2010 (02:41 AM)
It just keeps getting more ridiculous.

This is something I would expect to see in a Japanese release, not a US one. Something tells me people are going to sell this new for a lot of money years (or maybe months) from now when it goes out of print.
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Title: Oh, yeah, I gave freelancing a shot a month ago...
Posted: January 26, 2010 (05:13 AM)
I responded to a freelance position for Planet Xbox 360, and I really wasn't expecting a reply back. Well, I was actually surprised when the editor-in-chief emailed me back asking if I was still interested. I accepted, and he put me on a two-week trial period where I could just write anything I wanted. He said by the end of the trial period he would let me know if he wanted to keep me around. So, I got started on my first article and submitted it about two days later. He loved it and said to keep it up.

Three days later, I was finished with my second article and submitted it to him. Later that same day, I got an email from him telling me he put up my first article. Of course, I thought that was cool, but what bothered me about the email was that it was the first time he spelled my first name wrong. I went to the site to see the article, and my name was spelled wrong there, too. I thought it was an honest mistake and emailed him about it, then went on to write my third article a day later. Three days later, I finished the article, but I was concerned about submitting it, since I haven't heard from him since the email I sent him. The mistake was still present on the site, as well. However, I figured he was just busy, due to the holiday season, so I went ahead and submitted my third article. At that point, I was in the middle of the second week of the trial period.

The second week came and went, and I never heard from him. I kept checking everyday after the deadline to see if he sent me a message about whether he liked what he saw from me, or wanted to pass. Nothing. About a week and a half later, I finally managed to get him to fix the spelling mistake in my name. I was actually surprised that he emailed me back so fast about it, and I was expecting a bigger response, thinking he accidentally forgot about me. Instead, I simply got this:

Lovely, right?

Anyway, fast forward to a day ago. I decided to check the site again, just in case he put up those other two articles with a simple "Staff" credit. I then took a glance at some of the more recent articles....

My articles got turned down in favor for this type of stuff? Really?

He also never paid me for that one article that was put up, so I'm figuring out if I can sue his ass for that.

CliffsNotes Version: Boo-urns, Eric M. Bush. Boo-urns.
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Title: After Burner Climax finally gets a console release
Posted: January 24, 2010 (10:38 PM)
Took them long enough.

Though, it would've been nice to have a disc release instead of a Live Arcade one. But I'll take it, since I've been hoping for a console release ever since the game came out in the arcades years ago.
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Title: Latest Review
Posted: January 24, 2010 (04:29 PM)

I never intended to write a review when I got the game, and continued to feel that way while playing and completing it. I was about to move on to a different game, but then I just suddenly started having a bunch of thoughts while in the shower, so I wrote a review after I got out.

-More Culdcept SAGA thoughts corner: this is a terrible, terrible game.
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Title: I just finished playing Culdcept SAGA a few minutes ago
Posted: January 21, 2010 (01:09 AM)
Fun Facts:

-I ended up playing for two hours straight.

-I ended up playing the first stage for two hours straight, because I lost twice.

-The first stage is basically a tutorial stage.

-The Starter deck I was given is crap. It's almost impossible to complete the first stage with this set unless an extreme amount of luck was on my side. Unfortunately, luck was constantly on my opponent's side...

This is going to be an... interesting playthrough.

Two Hour Later Edit: Okay, I'm starting to get a better grip on the game. Apparently, you have a much better chance of winning if you just don't risk a bunch of fights and just pay the low fees. Though, this game's luck at times is still too lucky.
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Title: Lol Anime
Posted: January 18, 2010 (12:47 PM)
For the last few days, I decided to rewatch Gundam Wing. It's been about 15 years since I've seen some of it air in Japan, and about 10 since I've watched the dub, and I wasn't really fond of it back then, though, I decided to give it a second chance and rewatch the entire 49-episode series. Well, after viewing all of it again, actually paying attention to the majority of the plot this time... I still hate it. The group of people who wrote the scripts for this show should have their faces punched in, because Wing is littered with characters with stupid or no personalities with bad development, awful plot devices that have crappy conclusions, and a plot that felt like it didn't know where the hell it wanted to go (I swear the show was on its 364th organization or fraction threatening to start a war by episode 45). And I hated how they danced around casualties of war. Most of the deaths in the show felt emotionless and the introduction of the pilotless Mobile Dolls was a really lame way to dance around death in war. However, the argument of getting people to pilot Mobile Suits again was just as dumb. When they finally had the opportunity to do something emotional by having Quatre blow up a colony with Gundam Zero, they screwed that up badly. Not one person in that episode or the following episodes seemed to give two shits about it being destroyed, and it didn't help that they thought it wasn't necesscary to animate in any civilians in the parts where you see the cities on the inside being blown away...

Don't even get me started on Une's split personality that came completely out of left field and Trowa's amnesia that was there to waste time.

But hey, the show's got Gundams and "pretty boys"! Really, who gives a damn about how the show turns out when you can sell model kits and try to cater to the female demographic? Ugh, I think I may need to rewatch G Gundam to wash the bad taste out of my mouth.

Seriously, how can you not love this corny shit?
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Title: Latest Review
Posted: January 10, 2010 (03:18 PM)
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Title: Bayonetta First Impressions
Posted: January 08, 2010 (05:36 PM)
Gets a 10/10 for including OutRun music.
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Title: What the hell
Posted: January 06, 2010 (06:18 PM)
So I got a Xbox 360 VGA HD cable today to hook up to my computer monitor. After hooking it up, I started Castle Crashers, played a single game... and noticed the mutated goat Animal Orb that was following me around this whole time was actually a chicken.
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Title: Castle Crashers Online Coop is ass.
Posted: January 06, 2010 (01:27 AM)
Every single 256 Glitcher can kiss my ass.
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Title: Latest Review
Posted: December 31, 2009 (01:04 PM)
Kengo: Legend of the 9

Will this be the K review I'll use? Dun dun dunnnnnnnnnnnnnnnnyeah, it is.

On a side note, finally downloaded Castle Crashers yesterday, since it was going for 50% off that day. Has catchy music.
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Title: Merry Christmas!
Posted: December 25, 2009 (06:53 PM)
So, I got two things today: $20 and Hitman Trilogy. Yup, I now own two copies of Hitman 2, Hitman: Contracts, and Hitman Blood Money.


Note: Since the game has been given away, I changed the title of this blog entry for what was going on below.


The first person who posts will get a game code through HG Mail for:

Shadow Complex (has been given away)

NOTE: It has been stated that this will only work for US gamers. Also, I've heard stories that these codes sometimes don't work, so apologies in advance. But look on the bright side, it's free. You lost nothing.
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Title: Left 4 Dead 1's Survival Mode community is ass.
Posted: December 24, 2009 (01:17 AM)
I rarely played a match where people actually wanted to survive. And normally, the rare times I did join a serious game, I get booted for not talking. The enjoyable thing about this is that it's fun to badly injure a player or destroy their setup before getting kicked out.

But yeah, I'm not playing that mode again. The other two modes have their fair share of asses, but this one is terrible.
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Title: Important Stuff You Should Know About
Posted: December 18, 2009 (04:14 AM)
I accidentally rated Doom 64 when I went to check the game's ratings. :0
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Title: I saw this ad today
Posted: December 15, 2009 (01:53 PM)

Chris Hansen strikes again!
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Title: Latest Review
Posted: December 10, 2009 (04:11 PM)
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