That has nothing to do with this blog entry. I just wanted to remind people.
But seriously, that actually happened.
Escape Close Call: How is it possible to screw up a concept this simple? With all the unnecessary things tacked on to the game, it makes me wonder how much effort was really put into the core; the three city maps are really, really small to the point where you can't be creative driving around the environments if you tried. If you're going to draw inspiration from another game, which this title does in the credits, make sure it's not an equally-awful iOS game with the same assets and concept.
Video games, too!
I've played a lot of games between my last blog entry in March and now, so I'm just going to talk about my experience with the Wolfenstein franchise during that period. I don't know if anyone noticed, but I intentionally planned for The New Order to be submitted on May 6 and The Old Blood on May 13. Any guesses why? Well, Captain America Civil War's official US release date was on the 6th, so I thought it would be cute to drop The New Order on that day, because of the whole "WW2 soldier wakening in a different era" aspect. Then I realized May 13th was Doom's release date, and I tried getting that review out in time, as well. So, that's my amazing story. Erm... moving on.
Don't buy it.
Just finished it, plan on doing a review. As someone who defended the first game's charming simplicity in a review and made a blog entry noting the release of Witch & Hero II on this site, I felt I needed to quickly warn people about the terribleness of the second game as fast as possible. It's embarrassing how much this game misses the point of why the original game works...
Not a whole lot of gaming since my last entry, but I think that mainly has to do with the second game listed below.
Rogue Legacy: As mentioned elsewhere, I originally purchased this back in 2013, thinking my super old computer (it didn't even have PCIe slots) was easily capable of running the game. It could not. It ran in slow-motion. So it sat in my Steam library for two and a half years, until I finally bought a new desktop and remembered this was something I bought. After doing nearly back to back reviews for Witch & Hero and Aquatic Long Name, I wanted to just play a game without prepping a review for it.
Because 'Random Blog Entry' doesn't have a nice ring to it.
-There's a Raiden V.
-There's a console port of Raiden V... for the Japanese Xbox One. Let that sink in.
-There's a spiritual successor to the Wonder Boy Monster Land/World games, which is even made by their original creator, called Monster Boy. Here's a trailer with a super upbeat Japanese song.
Happy New... Hmm.
Been meaning to make a new blog entry for the past few weeks, but always held off. The reason being: moved into a new place, and it literally took an entire month for it to happen! The moment I woke up everyday, I had to slowly juggle moving everything out and into the new place, all before heading to work, so by the time I had some free time at night, all I wanted to do was rest.
I did manage to squeeze in a few games to review, along with some other stuff after most of the moving was done, which I'll talk about below.
Now with additional garlic.
Well, this is likely the last blog entry I'll make in 2015, and as I look back, it has been my weakest year in a long time in terms of writing reviews. For the past few years, I've made it a personal challenge to write more than 20 reviews per year, but as I'm writing this, I've only written 17 so far. 18 in total, since I'm in the midst of playing a game (which has been surprisingly longer than I expected...) I'll be reviewing before the month is over.