Because I made the last one in March and forgot I tried making it a thing.
-First one, for those curious.
-A new Wonder Boy game, called Wonder Boy Returns, was released a few days ago on Steam. It looks and sounds awful.
-On discovering that a new Wonder Boy game came out, I found out there's also a remake of Wonder Boy: The Dragon's Trap in the works. Additional gameplay footage. At first, I thought it was that Monster Boy spiritual successor that was just renamed into Dragon's Trap, but nope, it's its own thing.
I wonder what show type I'm going to talk about?
Thought I wouldn't have much to talk about this time outside the usual Gundam stuff, but a certain game proved me otherwise.
Interlude to ∀ got a little longer...
Been about two months since I did one of these, so figured I would crank another one out before I completely lose these thoughts.
That has nothing to do with this blog entry. I just wanted to remind people.
But seriously, that actually happened.
Escape Close Call: How is it possible to screw up a concept this simple? With all the unnecessary things tacked on to the game, it makes me wonder how much effort was really put into the core; the three city maps are really, really small to the point where you can't be creative driving around the environments if you tried. If you're going to draw inspiration from another game, which this title does in the credits, make sure it's not an equally-awful iOS game with the same assets and concept.
Video games, too!
I've played a lot of games between my last blog entry in March and now, so I'm just going to talk about my experience with the Wolfenstein franchise during that period. I don't know if anyone noticed, but I intentionally planned for The New Order to be submitted on May 6 and The Old Blood on May 13. Any guesses why? Well, Captain America Civil War's official US release date was on the 6th, so I thought it would be cute to drop The New Order on that day, because of the whole "WW2 soldier wakening in a different era" aspect. Then I realized May 13th was Doom's release date, and I tried getting that review out in time, as well. So, that's my amazing story. Erm... moving on.
Don't buy it.
Not a whole lot of gaming since my last entry, but I think that mainly has to do with the second game listed below.
Rogue Legacy: As mentioned elsewhere, I originally purchased this back in 2013, thinking my super old computer (it didn't even have PCIe slots) was easily capable of running the game. It could not. It ran in slow-motion. So it sat in my Steam library for two and a half years, until I finally bought a new desktop and remembered this was something I bought. After doing nearly back to back reviews for Witch & Hero and Aquatic Long Name, I wanted to just play a game without prepping a review for it.