Tomb Raider delayed to 2013
Crystal Dynamics' Tomb Raider reboot, initially slated for a Fall 2012 release, has been pushed back a few months.
Crystal Dynamics' Tomb Raider reboot, initially slated for a Fall 2012 release, has been pushed to a first quarter 2013 release. And kind of like BioShock Infinite's delay before it, Tomb Raider's delay is all about delivering the "very highest quality game" possible, according to an Eidos forum post.
"We’re doing things that are completely new to Tomb Raider in this game, and the additional development time will allow us to put the finishing touches into the game and polish it to a level that you deserve," said Darrell Gallagher, Crystal D's studio head, in a part of that post. "The game is looking amazing and we can't wait to show it to everyone at E3 in a few weeks."
Initially revealed in Game Informer's January 2011 issue, Crystal Dynamics' Tomb Raider reboot has a strong survival theme not seen in previous iterations in the series. It actually looks very edgy and interesting to me, so I'll definitely be keeping an eye out on this one during E3.
Staff article by Jonathan Davila (May 14, 2012)
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