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marter This user has not created a custom message to welcome you to his or her profile. However, there may still be content to view. Check below to see a list of recent contributions, including the most recent blog post (when there is one) and excerpts from recent reviews and other contributions, as available.

Recent Contributions

Users with accounts on the HonestGamers site are able to contribute reviews and occasionally other types of content. Below, you'll find excerpts from as many as 20 of the most recent articles posted by marter. Be sure to leave some feedback if you find anything interesting!

Type: Review
Game: Twisted Metal: Head On - Extra Twisted Edition (PlayStation 2)
Posted: July 07, 2010 (11:29 PM)
I'm going to start off this review by saying that Twisted Metal: Head On is not a bad game. The reason I believe it belongs in the bargain bin is because it simply does not have enough substance to be worth the price of a full console game. Maybe this is because it has been ported over from a PSP game, and while there have been some additions; it still falls short of what should be a full release. Fans of Twisted Metal have wanted another console release, and this port of a PSP game is what they...

Type: Review
Game: The Saboteur (PlayStation 3)
Posted: March 21, 2010 (04:56 PM)
The Saboteur was the last game Pandemic Studios produced before they were shut down. Pandemic certainly went out with a bang, as the Saboteur has you blowing up more Nazis than you probably ever have before.
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Type: Review
Game: Ratchet & Clank Future: A Crack in Time (PlayStation 3)
Posted: March 21, 2010 (04:54 PM)
Ratchet and Clank Future: A Crack in Time is the third Ratchet and Clank game produced for the Playstation 3, and also the conclusion to the Future storyline. It boasts almost Pixar-esque quality graphics combined with the same styled gameplay that the franchise has been built on. It is definitely worth playing, but doesn't do a whole lot to differentiate itself from the other Ratchet and Clank games. The charm from previous games returns and the witty and clever dialogue will have you laughing ...
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Type: Review
Game: Heavy Rain (PlayStation 3)
Posted: March 21, 2010 (04:51 PM)
A term that some may use to describe Heavy Rain is "Interactive Drama". In fact, that is a term that the Developers have used, and have even included that phrase in one of the unlockable trophies included in the game. Heavy Rain really does embody this expression, as it truly does blur the line between film and game.
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Type: Review
Game: Bladestorm: The Hundred Years' War (PlayStation 3)
Posted: March 21, 2010 (04:50 PM)
Bladestorm, while not technically or visually stunning, manages to bring simplistic gameplay and a degree of customization together in order to create a fresh game. Bladestorm is by no means perfect, but allows for a large amount of playtime, albeit with a bit of grinding along the way, that will keep you playing all the way until the terribly unsatisfactory ending.
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Type: Review
Game: Assassin's Creed II (Xbox 360)
Posted: March 21, 2010 (04:47 PM)
An improvement is typically something that one looks for in a sequel, and if improvement is what you are looking for in Assassin's Creed II, then you will not be disappointed. Assassin's Creed II takes every part of Assassin's Creed, and ramps it up a notch. In fact, there is no area that the sequel regressed in, and progression is seen every time you turn the corner. With that being said there are still flaws, or annoyances as they truly turn out to be.
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Type: Review
Game: Digimon Rumble Arena 2 (PlayStation 2)
Posted: March 21, 2010 (04:45 PM)
Digimon Rumble Arena 2 takes you into the Digital World once again for a Super Smash Brothers style fighting game for the Gamecube, Playstation 2, and Xbox. You get to pick a Digimon and use different moves in order to defeat 2-4 others in a 2D fighting game. There may not be as much depth as Super Smash Brothers, but it is fun enough to want to play it through, and maybe boot it up with friends, assuming you have enough self esteem to not be embarrassed by playing a Digimon game designed for ch...
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Type: Review
Game: Custom Robo (GameCube)
Posted: March 21, 2010 (04:43 PM)
Custom Robo certainly isn't your typical fighting game. Customization plays a major role, and creating characters that have balance certainly isn't the games objective. The main objective is to create the strongest fighter you can, typically something seen in RPGs or Action/Adventure titles. It would appear that mixing in amazing customization seemed to work for Noise Inc, as they created one of the more memorable titles for the GameCube.
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Type: Review
Game: MLB 10: The Show (PlayStation 3)
Posted: March 21, 2010 (04:26 PM)
The Show series has always been of top quality, and this year iteration is no different. That is actually saying things quite literally, as there really is no difference in the actual game than the previous year as well. Some might say that you can't fix what isn't broken, and that is true for most aspects in MLB 10, but other parts feel dated and really should have been fixed and improved to make this game feel like less of a glorified roster update.

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