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mariner Welcome to my blog. I'm sort of new to this whole blogging thing, so I haven't figured out how to update my custom greeting. That, or I am just lazy and don't really care. Either way, you're stuck looking at this stupid message and you know what? I don't care! That's right: I don't care! Otherwise, I'd obviously edit this out. But, uh... yeah. I didn't. Or did I?

Title: Mario's back where he belongs (hopefully)
Posted: May 09, 2006 (07:51 PM)
Yeah, my loyalty shall always be to Zelda, no matter how much Nintendo defiles it, but more and more my thoughts turn to the awesomeness of Mario. No, not the character or the universe; I couldn't care less. Heck, despite the gazillions of spinoffs Nintendo's made, the only one I actually own is the original Mario Kart. And it's not the new style of Mario. I've been disappointed twice by 3D Mario games. Not that they aren't fun, but neither 64 nor Sunshine had the right feel to it. And although Galaxy looks better, I don't quite trust it. I'm sure I'll get it eventually, but it's not a priority. It's those classic platforming actions that I love so much. The run and jump gameplay. The brilliant, brilliant level design.

I'm also a sucker for games that openly defy modern gaming conventions. Think Monkey Ball or Uniracers. And, although I may be the only person on the planet who thinks this, I love the GameCube, and am still saddened that its life is cut short.

So needless to say, the announcement of Super Paper Mario brought a smile to my face. According to Nintendo's press site,

What at first glance appears to be a 2-D sidescroller ripped straight from the pages of the Paper Mario universe soon turns into a 3-D action-adventure that defies all video game logic. Fusing 2-D and 3-D perspectives, not to mention RPG and platformer elements, the game slips back and forth between dimensions. The action sprawls across eight worlds filled with traps, puzzles, bizarre mysteries and items that often draw themselves out of thin air.

Defying all videogame logic? You better back that up with some truly psychotic gameplay Nintendo. They've definitely peaked my interest though. The first part of the movie seemed a bit on the slow side, and I hope Mario can run faster than that. But he seemed to speed up later on, or at least move more smoothly. If the platforming elements are up to par with the NES games, I'll be happy. If the platforming elements take up a good portion of the game, I'll be happy. And if Intelligent Systems can live up to their promise of making a game that defies all videogame logic, I'll be very happy. That is the kind of stuff I want to see. No rules, no expectations, no aiming for sales, just making whatever kind of game you want to. And on a console, no less. Words cannot describe how happy I am that this is not on the DS (and, to a lesser extent, the Wii).

If all goes well, there will be one more Gamecube game to add to my collection.

Besides, there's pseudo math equations in the background. How is that NOT cool?

HalonUser: Halon
Posted: May 09, 2006 (11:48 PM)
I don't like Nintendo and didn't care for any of the Gamecube exclusives (my favorite being Metroid Prime which is a 7-8/10), but this game actually looks interesting. I would definitely want to try it.

magicjugglerUser: magicjuggler
Title: I picked my cube up for Ikaruga.
Posted: May 10, 2006 (07:15 AM)
Found a used copy for 25 bucks and an actual cube w/ Smash Bros, memory card and 2 controllers for 50. So I said why not.

bluberryUser: bluberry
Posted: May 10, 2006 (07:42 AM)
I would need new pants if I saw dy/dx f(x)g(x) = f(x)g'(x) + g(x)f'(x) in the background.

tristis_iranicaUser: tristis_iranica
Posted: May 10, 2006 (11:36 AM)
I agree. This game does look pretty damn cool.

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