Sorry, but I haven't yet shared the information about myself that would typically display here. Check back later to see if that changes, or if I instead choose to remain an enigma.
I've been busy with academics and life in general. In the meantime, when I had the chance I would enjoy Oblivion. That said, I have the sad feeling there's a game out there that has a way cooler combat system.
Mount&Blade by Taleworlds is a realistic medieval fantasy adventure game. There are no Ogres, dragons, or magic missiles. Combat is relatively lethal, and you only heal in non-combat situations. If a knight hits you with a couched lance, it's going to hurt. This game is lethal and I am quickly falling in love.
I watched Blazing Saddles last night, and silly though it was, it got me thinking for a moment: "There ain't no decent Western game out there. I ain't talking bout no Wild Arms, where they throw in the kitchen sink o' fantastical creatures, but I'm talking about a doggone romp through the West where you can shoot, lasso, and dynamite your way to glee."
It's been forever since I've been on here, and I have several games I need to review. Mainly Computer RPGs, the games I'm planning to review include:
-Age of Wonders Shadow Magic: Calling this an RPG may be stretching it...it's a turn-based strategy where you research spells, build cities, etc...sort of like a modern Master of Magic, but with lots of cool spells/abilities, and a decent multiplayer mode.
It's amazing how attitudes can change over the period of 10 years. We've gone from a paranoid society that blamed games like Quake for mass shootings, where videogaming enthusiasts were at best social outsiders, to a slightly less paranoid society where games like Halo 2 and The Sims exemplify the mainstream nature of the industry. The new question that arises is whether or not this form of entertainment is also capable of being used for more artistic nature.