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Title: How to make Lost fun again
Posted: August 14, 2008 (06:33 PM)
Here's a way to make season 5 the most interesting yet:
If my theory about the island going back in time is true, why not have 'em go back to the 60s or 70s? Lost's producers promise to open the show with the usual "What are we looking at?" kind of scenario that's designed to deceive us. (Season 4's sucked, though I did have a vision of a car chase before the show aired...it was weird. I read no spoilers but somehow knew there'd be car chase in the opening scene.)
If they truly want to surprise us, they should have the show open with the Dharma people doing their work. Maybe...the very beginning of Dharma, which could've been the 40s for all we know, or earlier. Show 'em doing experiments, the filming of the Dharma initiation videos, etc. And then, among all those people in white lab coats, we see a glimpse of a guy who could be Sawyer. Then a glimpse of a girl who could be Juliet. As the episode progresses, we learn that they've gone back to Dharma's formative days and are now pretending to be a part of their group.
The best part of this would be that, instead of showing us Dharma's full story via flashbacks, they could now provide most of the revelations from a first-hand viewing -- with Sawyer and the gang mixed in.
And you know, it might be interesting if they were in some strange time warp or something, and time advanced faster...so by the end of the season they were witnessing the plane crash that brought them to the island!
Of course, this does go against my theory that they'll end up in an ice age..but this new one would be so much more fun.
Along with this, they could sometimes change the format of the show. Right now, we hear a howling/whistling noise whenever it jumps from present to flash forward or flashback. Well, instead of doing that, they'd have to come up with a new transition to go from the future back to the island where Sawyer and co. are. I don't want flashbacks to go away entirely -- they can still do 'em, and bring 'em back in full force in the final season. But why not experiment with something different? Lost has been it's best when it's different.
BTW, I think I figured out why the last scene of the finale sucked: no JJ Abrams. I didn't watch Alias, but I'm betting each season ended with a great cliffhanger. Well, so did Lost when he was still with the show. He left in season 3, and we haven't had a good cliffhanger finale since.
JJ is far from a perfect filmmaker...but he knows some things Cuse and Lindelof clearly don't.
Title: Is "LOST" completely lost?
Posted: March 30, 2007 (01:30 AM)
In the fall of 2004, ABC premiered one of the greatest shows ever created. On March 28, 2007, they nearly ruined it. When I say "they," I mean everyone involved -- the network AND the writers.
To understand my pain, let's take a moment to examine TV sitcoms. Every year, the popular sitcoms (let's use Friends as an example) have a clip show that attemps to intertwine new footage with scenes from the past. In a comedy, this sort of thing is to be expected. And for the most part, Friends did it very effectively.
Lost, on the other hand, is a drama and should never attempt to produce a clip show. But that's exactly what they did this week, producing an episode that has caused me to cry, "another hour of my life I'll never get back."
The episode focused on Paulo and Nikki. Confused? Me too. See, these newbie island dwellers are so new that the show's creators had to re-shoot and re-edit old scenes to make Paulo and Nikki appear to have been there all along.
They were not there when the plane crashed. They were not there at the airport. They were not anywhere to be found until 2005, when the writers thought, "Gosh man, this writing stuff is really tough. How are we going to keep this thing going?" Then some genius (and when I say "genius," I mean "unfathomable idiot") walked in and said, "Let's add more characters!"
They can't be other Others, oh no. There must be additional passengers.
The storyline was constructed so badly that, in an episode leading up to Paulo and Nikki's tale, Sawyer was heard asking where they came from.
Don't be fooled -- this was not a cool trick to try to include another Ethan-type character. But the writers, in their typical "We gotta stretch the storyline" antics, did not know how to introduce the new characters. Apparently they thought it would be interesting if Sawyer, who has been on the island from day one and made a point of knowing everyone, somehow missed Paulo's presence.
Really though, a con man of his stature would not be so clueless.
And that's just the lead-in. The episode itself consistd of several sleep-inducing scenes that recapped what we already know. They brought Boone and Shannon back for another airport argument scene. They showed the crash again -- because, you know, we haven't seen that enough. They also developed this crazy story that revealed Nikki to be an actress, Paulo to be a chef, and both to be murderers. Bored yet? I am.
The episode starts with their deaths, one of the few good things about the episode. At least now it's unlikely that we'll see them again. They certainly aren't worth another flashback.
How'd they die? They didn't...until they were buried. Nikki, with her expert knowledge of spiders, threw one at Paulo (who she was mad at for keeping diamonds from her -- how very soap opera of the show). The spider paralyzed him. Then one crawled up and bit Nikki, paralyzing her. Hurley and co. found the bodies, thought they were dead, and buried them. Haha -- buried alive! Serves 'em right for killing an innocent TV producer.
They also made a point of using this episode to tell Sun that Charlie and Sawyer were behind her attack during season 2. (Hey Paul, if you're listening, you owe me a coke. I told you they'd go back to that storyline!)
Though I'm glad it finally happened, it really felt out of place, much like everything else in the episode.
Am I done? No, but I'll shut up now. Lost has been a brilliant and awe-inspiring show, which is why I am so infuriated when it is anything less.
How does this relate to video games, you ask?
As we speak, Ubisoft and a developer (whose name escapes me) are in the process of creating a game based on Lost.
Now I ask you: if the writers can't produce 23 good episodes each season, why should we believe that they have the chops to produce an intelligent, thought-provoking game?