Ads are gone. We're using Patreon to raise funds so we can grow. Please pledge support today!
Google+   Facebook button  Twitter button 
3DS | DS | PS3 | PS4 | PSP | VITA | WII | WIIU | X360 | XB1 | All

Saturn Action Games (#-Z)

Up to 50 results will display below. If you would like to search using different parameters, or you need to access additional results, make adjustments using the dropdown menu below and then click to sort. You can also scroll to the bottom of the page and click the desired letter on the alphabet strip.

Game Listings
Details NA EU JP AU
Advanced V.G. artwork Advanced V.G.
Format: Retail
Developed by: Giga;
Release Date: March 14, 1997 (Japan)
Alone in the Dark: One-Eyed Jack's Revenge artwork Alone in the Dark: One-Eyed Jack's Revenge
Format: Retail
Developed by: I*Motion;
Release Date: 1996 (North America)
Astal artwork Astal
Format: Retail
Developed by: SEGA;
Release Date: April 27, 1995 (North America)
Astra Superstars artwork Astra Superstars
Format: Retail
Developed by: San Denshi;
Release Date: August 6, 1998 (Japan)
Asuka 120% Burning Fest Limited artwork Asuka 120% Burning Fest Limited
Format: Retail
Developed by: Fill in Cafe;
Release Date: October 9, 1997 (Japan)
Batman Forever: The Arcade Game artwork Batman Forever: The Arcade Game
Format: Retail
Developed by: Iguana Entertainment;
Release Date: November 30, 1996 (North America)
Battle Arena Toshinden Remix artwork Battle Arena Toshinden Remix
Format: Retail
Developed by: Takara;
Release Date: 1995 (North America)
Battle Arena Toshinden URA artwork Battle Arena Toshinden URA
Format: Retail
Developed by: Takara;
Release Date: November 30, 1996 (North America)
Battle Monsters artwork Battle Monsters
Format: Retail
Developed by: Scarab;
Release Date: 1995 (North America)
Bishoujo Senshi Sailor Moon Super S: Various Emotion artwork Bishoujo Senshi Sailor Moon Super S: Various Emotion
Format: Retail
Developed by: Angel;
Release Date: March 7, 1996 (Japan)
Bubble Bobble also featuring Rainbow Islands artwork Bubble Bobble also featuring Rainbow Islands
Format: Retail
Developed by: Taito Corporation;
Release Date: 1996 (North America)
Bubble Symphony artwork Bubble Symphony
Format: Retail
Developed by: VING;
Release Date: November 27, 1997 (Japan)
Bug! artwork Bug!
Format: Retail
Developed by: Realtime Associates;
Release Date: 1995 (North America)
Bug Too! artwork Bug Too!
Format: Retail
Developed by: Realtime Associates;
Release Date: November 30, 1996 (North America)
Bulk Slash artwork Bulk Slash
Format: Retail
Developed by: CAProduction;
Release Date: July 11, 1997 (Japan)
Burning Rangers artwork Burning Rangers
Format: Retail
Developed by: Sonic Team;
Release Date: May 31, 1998 (North America)
Christmas NiGHTS artwork Christmas NiGHTS
Format: Retail
Developed by: Sonic Team;
Release Date: 1996 (North America)
Clockwork Knight artwork Clockwork Knight
Format: Retail
Developed by: AM7;
Release Date: 1995 (North America)
Clockwork Knight 2 artwork Clockwork Knight 2
Format: Retail
Developed by: SEGA;
Release Date: 1995 (North America)
Criticom artwork Criticom
Format: Retail
Developed by: Kronos Digital Entertainment;
Release Date: 1997 (North America)
Croc: Legend of the Gobbos artwork Croc: Legend of the Gobbos
Format: Retail
Developed by: Argonaut Games;
Release Date: 1997 (North America)
The Crow: City of Angels artwork The Crow: City of Angels
Format: Retail
Developed by: LTI Gray Matter;
Release Date: March 12, 1997 (North America)
Crows: The Battle Action artwork Crows: The Battle Action
Format: Retail
Developed by: Unknown;
Release Date: December 18, 1997 (Japan)
Cyberbots: Full Metal Madness artwork Cyberbots: Full Metal Madness
Format: Retail
Developed by: Capcom;
Release Date: March 28, 1997 (Japan)
Dark Legend artwork Dark Legend
Format: Retail
Developed by: Data East;
Release Date: October 1, 1995 (North America)
Dead or Alive artwork Dead or Alive
Format: Retail
Developed by: Team Ninja;
Release Date: October 9, 1997 (Japan)
Deep Fear artwork Deep Fear
Format: Retail
Developed by: ISCO;
Release Date: June 30, 1998 (Europe)
Die Hard Arcade artwork Die Hard Arcade
Format: Retail
Developed by: SEGA;
Release Date: February 28, 1997 (North America)
Doraemon: Nobita to Fukkatsu no Hoshi artwork Doraemon: Nobita to Fukkatsu no Hoshi
Format: Retail
Developed by: SAS Sakata;
Release Date: March 15, 1996 (Japan)
Dragon Ball Z: Idainaru Dragon Ball Densetsu artwork Dragon Ball Z: Idainaru Dragon Ball Densetsu
Format: Retail
Developed by: Tose;
Release Date: 1996 (Europe)
Dragon Ball Z: Shin Butouden artwork Dragon Ball Z: Shin Butouden
Format: Retail
Developed by: Tose;
Release Date: November 17, 1995 (Japan)
DragonHeart: Fire & Steel artwork DragonHeart: Fire & Steel
Format: Retail
Developed by: Funcom;
Release Date: 1996 (North America)
D-Xhird artwork D-Xhird
Format: Retail
Developed by: Takara;
Release Date: May 30, 1997 (Japan)
Earthworm Jim 2 artwork Earthworm Jim 2
Format: Retail
Developed by: Screaming Pink;
Release Date: 1996 (North America)
Elevator Action Returns artwork Elevator Action Returns
Format: Retail
Developed by: Taito Corporation;
Release Date: February 14, 1997 (Japan)
Fighter's History Dynamite artwork Fighter's History Dynamite
Format: Retail
Developed by: Data East;
Release Date: July 4, 1997 (Japan)
Fighters Megamix artwork Fighters Megamix
Format: Retail
Developed by: AM2;
Release Date: April 30, 1997 (North America)
Fighting Vipers artwork Fighting Vipers
Format: Retail
Developed by: AM2;
Release Date: November 30, 1996 (North America)
Final Fight Revenge artwork Final Fight Revenge
Format: Retail
Developed by: Capcom;
Release Date: March 30, 2000 (Japan)
FIST artwork FIST
Format: Retail
Developed by: Genki;
Release Date: November 22, 1996 (Japan)
Galaxy Fight artwork Galaxy Fight
Format: Retail
Developed by: Unknown;
Release Date: July 3, 1996 (North America)
Garou Densetsu 3: Road to the Final Victory artwork Garou Densetsu 3: Road to the Final Victory
Format: Retail
Developed by: Unknown;
Release Date: June 28, 1996 (Japan)
Gebockers artwork Gebockers
Format: Retail
Developed by: Unknown;
Release Date: February 23, 1996 (Japan)
Gex artwork Gex
Format: Retail
Developed by: Beam Software;
Release Date: 1996 (North America)
Goiken Muyou: Anarchy in the Nippon artwork Goiken Muyou: Anarchy in the Nippon
Format: Retail
Developed by: Open Sesame;
Release Date: October 2, 1997 (Japan)
Golden Axe: The Duel artwork Golden Axe: The Duel
Format: Retail
Developed by: SEGA;
Release Date: 1995 (North America)
Grid Runner artwork Grid Runner
Format: Retail
Developed by: Radical Entertainment;
Release Date: October 14, 1996 (North America)
Groove On Fight artwork Groove On Fight
Format: Retail
Developed by: Atlus;
Release Date: May 16, 1997 (Japan)
Guardian Heroes artwork Guardian Heroes
Format: Retail
Developed by: Treasure;
Release Date: May, 1996 (North America)
Hansha de Spark! artwork Hansha de Spark!
Format: Retail
Developed by: Unknown;
Release Date: December 23, 1997 (Japan)

[01] [02] [03]

If additional pages of results are available, you can click a link above to choose between available pages. Otherwise, use the alphabet strip below to skip to a different letter, while retaining any other criteria that is in place. Is there a game missing that shouldn't be? Registered users can post in this forum thread to request additions to the database.

# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Info | Help | Privacy Policy | Contact | Links

eXTReMe Tracker
© 1998-2014 HonestGamers
None of the material contained within this site may be reproduced in any conceivable fashion without permission from the author(s) of said material. This site is not sponsored or endorsed by Nintendo, Sega, Sony, Microsoft, or any other such party.Opinions expressed on this site do not necessarily represent the opinion of site staff or sponsors. Staff and freelance reviews are typically written based on time spent with a retail review copy or review key for the game that is provided by its publisher.