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jiggs

Title: Dolemite!
Posted: August 02, 2007 (10:38 PM)
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Title: Holy Crap
Posted: July 26, 2007 (09:06 AM)
the amount of money i'm gonna be spending for the next 5 months is gonna be the most i've spent on gaming ever!

August
Metroid Prime 3 Corruption
Stranglehold: Collection
Lair
Shin Megami Tensei: Persona 3

September
Heavenly Sword
Jam Sessions

October
Legend of Zelda: Phantom Hourglass
Final Fantasy Tactics: War of the Lions
Castlevania: Dracula X Chronicles
Grand Theft Auto IV

November
Super Mario Galaxy
Assassin's Creed
Call of Duty 4 Modern Warfare
Zak & Wiki
Nights: Journey of Dreams

December
Super Smash Bros. Brawl

i would like to get my mitts on Rock Band but....i'm already blowing almost a grand already. maybe next year.
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Title: Manhunt 2
Posted: June 23, 2007 (10:18 PM)
never cared enough to play the first one but i can't stand the way some are treating this game like it's going to make murderers out of people. it's just a goddamn game. for the developers to compromise the integrity of their work by cutting out some shit deemed offensive in order to get the game accepted would be appalling. i think the people looking forward to this game don't want a watered-down version. the gaming industry needs to take the next step on censorship and grow some balls. people should have a choice what they want or don't want to play and not have some industry watchdog dictate that for them. that's what the ratings are for.
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Title:
Posted: May 16, 2007 (01:17 PM)
well i decided to get that samsung tv in 19". my fear was the game visuals would look too small that i couldn't see it, but it looks suitable.

Wii games look a little bit better on widescreen but the tradeoff is that it's little more blurry in motion than on a standard TV. do i want to get component cables or not? hmm...nah.

PS3 games look awesome on widescreen and using the HDMI cables help. there is a difference with 480i and 720p/1080i. Motorstorm looks way better. there are some visual details that were overlooked. now i could see what the billboards say and the sparks are more noticeable.

so far i'm liking my set and it's cleared up so much space on top of my TV stand. now i can put more shit up there like my controllers and stuff. i just need to get used to the haloish haze on the sides of the screen...do LCD's usually look like that? it's noticeable when the background is black. other than that, it looks great.
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Title: Getting an LCD HDTV...
Posted: May 09, 2007 (12:36 PM)


it's one of the newer Samsung models in white. one of the things i'm debating is whether to go 19" or 23". the 19" is on sale at RCWilley @ 449 and the 23" $300 more. there is a notable difference in screen size but my question is..is it worth an extra 300 bucks? anybody here have an HDTV set, if so what brand, how much did it cost ya, and more importantly are you happy with it?

i've just thought about how much money i've spent so far on next-generation video gaming. its expensive...more than what i'm accustomed to paying than previous generations. upgrading my TV just to properly see my games in all it's crisp hi-res proportionate glory only makes it more expensive. i know 400+ bucks is relatively inexpensive for an LCD TV but after all the money i spent on games and systems, 400 can be alot given the time frame of these recent purchases. but you know i can't settle for less so i got to pay for it.

The cost of early adopter Next-Gen(excluding games): $1500 and climbing...

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Title: so i got a PS3... (my impressions)
Posted: March 01, 2007 (09:23 AM)
it's probably suicide that i just bought a PS3 but i don't care. i was thinking of waiting but i just don't see a price drop happening anytime soon if Sony's arrogance has led me to believe. if i felt inclined, i could maybe just sell it off and get a 360. i don't see that happening right now. we'll see in about a year. if MGS4 gets pushed back to '08 and possibly goes multiplatform, then Sony is fucked. even if MGS4 gets released this year as a PS3 exclusive, i could still see it being overshadowed by Halo 3 but at least it will give Sony some ground to cover. i think a 360 price cut of $50 seems logical as it's been out for almost two years already. then again, they aren't being pressured to do so.

anyways, so i got my PS3. this thing is fucking heavy and huge and it dwarfs my Wii. i like the glossy look and the silver trimmings. it looks expensive but it also looks gaudy too. Sony takes the crown for the ugliest console of this generation. then again, Sony's consoles never really looked all that great anyway. no personality to them.

setting it up wasn't all that exciting like the Wii was. it's just like any other console i've hooked up before. updating the firmware was a minor pain though. it was slow, but not as slow as the Wii updates.

i am surprised they had a decent amount of stuff on the PlayStation Store. didn't think there would be much, but it's pretty decent so far. i just spent 2 hours all last night downloading game demos and trailers yet there is still half of it left that i need to get. the bigger demos took at least 10 minutes to download and install. i was able to play one round of Motorstorm and look at the Resistance trailer. it looks fine on a standard TV, but i'm probably gonna get those HDMI cables so i can play it on my widescreen LCD.

Motorstorm impressions: the graphics are fluid and the physics look more realistic than Gran Turismo 4 but i didn't think the graphics really blow GT4 out of the water. it does look like a couple notches up. maybe it'll look alot better in HD. i can't really comment on the gameplay all too much, but i didn't do too well steering on those sharp turns. i finished 14th on my first try. what the game needs is rumble. if it doesn't use the sixaxis it should at least use rumble right? and no sony...rumble is not last-gen, idiots.

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Title: Sneak peek of my Wii Sports review
Posted: January 22, 2007 (08:33 PM)
edit: i feel like redoing it from scratch. something doesn't seem right. maybe i should write more personally instead of it coming out like an information piece. i want my review to be informative and also project my experience with the game.

Wii Sports

Motion sensing technology used in video games have come a long way since the days of the infamous Power Glove. More often than not, the games of the 80's and 90's weren't specifically designed with this technology in mind. Thus the controls were either too complicated or they just didn't work. It was only during the beginning of the 21st century that motion sensing games began to make strides.

If you've been to the arcades for the last 5 years, then you are probably aware of Konami's semi-obsession with motion sensor games in the form of the MoCap series. As far as I know, they only released a boxing and golf edition. Another company called Interactive Light released a motion sensor baseball game in the arcades. If you've played any of these games, then you may already be familiar with the experience of what Wii Sports has to offer except you don't need to carry around a clunky apparatus, only a remote control!

Contrary to what most people believe, the Nintendo Wii isn't the first home console to use dedicated motion sensors. Xavix and other lesser known companies

--------------------------

and it ends there. feel free to criticize it or fix any grammatical errors.
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Title: Anticipated 1st Quarter 2007 Games
Posted: January 13, 2007 (07:35 PM)
i finally beat Twilight Princess after playing for a month. 51 hours is my total time. previously Wii Sports occupied my Wii system for 3 weeks. now i got ExciteTruck and Trauma Center: 2nd Opinion to keep my Wii busy for the rest of January. i'm tempted to get Elebits, but it'll have to take a backseat to Wario Ware: Smooth Moves. This is my next Wii game to get.

Wii
Wario Ware: Smooth Moves
Wii Play(i need to get another Wii-mote anyway)

PS2
Rogue Galaxy
God of War II
Dawn of Mana

PSP
Valhalla Knights

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Title: Twilight Princess v.s Ocarina of Time
Posted: January 11, 2007 (11:19 AM)
by now i've clocked in almost 50 hours on Twilight Princess. i think i'm pretty close to the end. so far i've got 15 heart containers, 2 pieces shy of number 16. i've collected 38 poe souls, collected 9 bugs. seems like i'm about 65%-70% complete on finding everything. this game is just as lengthy as Ocarina of Time was, maybe just a tad shorter. i'm pretty sure i will fight Ganon eventually. that's no secret. surprisingly, the game only mentions him once(about halfway through the game) and i have yet to meet him. i liked how Ganon was established as the main villian from the outset in OoT. it just made his prescence all the more frightening. there have been some wonderful cinematics in TP, but that was early on in the game. the narrative seems a little bit less weightier than OoT. it doesn't reveal too much. i like some of the new gadgets in TP. they are a nice addition to the series. i also like what they did with the existing weapons(using iron boots on the magnetic fields etc.) the dungeons are good; mostly straight-forward but not as memorable. as charming as the Forest Temple is with all the monkeys and whatnot in TP, it just doesnt compare to the dank and darker FOrest Temple in OoT with it's twisting corridors and Phantom Ganon. that's another thing i prefer OoT over TP--the bosses were more challenging. the boss in the Fire Temple was pretty menacing in TP, Volvagia in OoT was too but he was much harder to beat. so what is my verdict here? Ocarina of Time wins by a mile. Twilight Princess is not the best Zelda game Nintendo has ever made as Nintendo has claimed but it's still pretty damn good if it's not compared to Ocarina. i'm saying all this and i haven't beaten Twilight Princess yet. i don't think my opinion will change even if the final battle or ending turns out to be way better than OoT. i'm not betting on it.
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Title: XMas Game Progress
Posted: December 29, 2006 (10:37 AM)
Snatcher - finally got this game to work on the emulator. the one i'm playing is the Sega CD version. even though the presentation looks outdated...the story, sound effects and music is still top-notch. Hearing a blood-curdling scream upon arriving at the abandoned factory and the horror that awaits inside is by far the best moment in the game. right now i'm suppose to look for this Napoleon guy, but at the moment I got kicked out of Gibson's house for being a perv to Gibson's daughter, Katrina. funny stuff, but now i'm stuck. i think i am supposed to find something there, but i can't get back inside.

Twilight Princess - after the wonderful horseback fight sequence, the game is starting to pick up. although by now, i'm starting to get tired of looking for those bugs to fill the Vessel of Light with tears. hopefully, this is the last time i have to do this. now looking for the Water Temple. abourt 16 hours so far.

MGS Portable Ops - i beat it around 14 1/2 hours. For a portable MGS game, it's not bad but it's not great either. i shouldn't expect it to be on par with the console versions. The story is the only motivation to play this game. It succeeds in continuing the events after Snake Eater, but there are some plot elements that sort of cheapens the storyline. the boss fights are cool, but are one-dimensional. just lock on target, strafe and shoot and that's pretty much the only tactic you need to beat the bosses except Null which doesn't work. The Null fight is similar to the End in MGS3 where it's a game of hide and seek. The enemy AI sucks. if you can hide in one of the lockers, then you virtually safe. the soldiers are too dumb to open it even though they know Snake is inthere.
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