Done at 1700 words or so. I'll let it sit for a few hours then I'll go back and edit it. I should probably print it so I can annotate it with a red pen or something.
It'll be ready, damn it. I'm in this competition and I am actually writing new stuff! It's like 2002!
This game was such a monumental failure that not only did I feel incredibly disappointed with the game, but it also made me hesitant about buying future games in the series. I mean, FFXII was flawed, but it wasn't a terrible game. But this game has knocked one of my favourite franchises off the pedestal.
Perhaps this is a good thing? Maybe I was too much of a fanboy and I just didn't realise it. I wonder if I'd actually enjoy some of the previous games if I gave them another run through? Would Final Fantasy X still be my favourite game?
FFXIII review coming soon. I've written about half of it, so far. Hoping it's ready for Round 1.
I hope to have it done for week 1, and I might just get there. I'm quite happy with what I've got so far.
But if it's not ready then I'll polish up one of my old ones.
Be afraid Team Janus. Also, no, I'm not reviewing Jedi Knight.
I keep buying games, yet I have no time to play them. And right now I lack a comfortable chair, so most of my free time is spent out of it.
Games I have that I haven't even played yet:
The Last Remnant
Star Wars: The Force Unleashed
Zelda: Spirit Tracks
Advance Wars: Dark Conflict (I bought this 2 years ago!)
Dragon Quest: Hand of the Heavenly Bride
Resistance: Fall of Man (this was a freebie)
There's no helping me. >_<
I wasn't going to buy Red Dead Redemption after GTA IV disappointed and enraged me, but so far this is a superior game. But then, I did like GTA IV at first, too, so I'm purposefully taking my time with this one, not rushing through the missions, and hoping that if I don't over do it, I'll still enjoy it. I don't get much time to play games now, anyway, so my progress is mainly limited to weekends. I loved getting an achievement for placing a tied up woman on the railway tracks and waiting for the train to splatter her blood ever. I think I would have done that without an achievement... because I really am dastardly, and I did the appropriate "Mwahahahahahaha!" as it happened. It did take quite a bit of work, though. First I had to kidnap the girl and get away from my pursuers, who weren't
"Taking the P out of RPG."
Now that the excitement has died down, looking back, it wasn't a great game.
I don't mind linear games, but this has been a straight path right through. Story is pretty good. I don't hate any of the characters. It's enough to keep me playing.
The ability system is much like FFX's sphere grid, and I liked that one. So I like this one too.
But there's not much else to say about the game. It strips RPGs down to its very core. Battle/Development and Story. No more talking to NPCs. Pretty much every conversation in the game you're meant to have.