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Title: Jerec, the story so far.
Posted: July 31, 2008 (09:01 PM)
Yes, this is a parody post.
Title: WII FOR ME!
Posted: July 24, 2008 (05:58 AM)
I got a Wii. With Brawl. Played it for several hours already, and loving every moment of it.
Needless to say, I haven't even touched Wii Sports yet.
Title: This site has a lot of "tough guys"
Posted: May 30, 2008 (12:44 AM)
Well, they pretend to be tough guys. They don't give a shit about you, or pretty much anything, except for stuff in thier niche that interests them. They go around being edgy and opinionated, swearing to add to the image. They like to argue a lot, too.
ARE YOU A WANNA BE TOUGH GUY? You're not fooling anyone, you fat Internet nerd.
Title: Halo 3
Posted: April 30, 2008 (04:41 PM)
I did not like the game, so I sold it. In AUD terms, new, it sells between $79 and $99.95. I got it for free in a promo thing when I bought my 360.
I sold it for $50. All in all, I'm quite happy with how that turned out. EB Games would have given me less as a trade in, and it would have been in store credit. Screw them.
Posted: April 29, 2008 (02:45 AM)
I never noticed that Forum button on the blog menu before it was disabled. What did it do?
Title: I retire... lol
Posted: April 03, 2008 (02:05 PM)
I've probably been technically retired for years now, since I haven't written a single review since about 2005. But in that time I've thought of writing reviews, but nothing has ever come from it. Time to stop trying to force something to happen that simply isn't. Gotta stop thinking about reviews. I might start enjoying video games a bit more. Well, not that I have much time to play video games. This week, total, I've spent about an hour and a half on a game.
P.S. no i'm not judging your tournies.
Title: Lost Odyssey
Posted: February 08, 2008 (02:39 PM)
Lost Odyssey is a great game so far. The battle system is simple and if you go into the game expecting a great, innovative battle system, you'll be disappointed. I think it just means the game focuses more on the story, the characters, the world... hell, the random encounters aren't that frequent, anyway.
The world feels a lot like Final Fantasy VI and XII, and it has a lot of that political intrigue XII was trying to do, but seems to be doing it better. And the main character is one of the better ones lately. He's strong, closed off and all, but you get exactly why he is that way.
The graphics are beautiful and the soundtrack is amazing. I'm loving this.
Title: Dead Rising
Posted: January 28, 2008 (04:15 AM)
I really need a bigger TV to play this properly. The text is way too small. But anyway, I'm getting by. I really like the setting of the game, and the way that almost anything is a weapon. I wish melee weapons didn't break so quickly, 'cause when you're in the middle of a zombie hoard, using a severed limb as a last resort attack isn't so effective.
I think I need to level up a bit more. My character's a level 8. I do like how you can restart the game with the same stats. I've done it a couple of times so far.
In other news, Metroid Prime and I are currently not on speaking terms after a giant plant boss caused me to have a game over, and silly me had forgotten to save... so I lost a fair chunk of progress. Fux.
Title: Metroid Prime
Posted: January 21, 2008 (02:04 AM)
I never bothered with this game when it was new. First person games aren't really my thing. But after seeing Metroid Prime 3 in action recently, it looked like a cool game. I don't have a Wii yet, so I decided I'd start at the beginning, if I ever found the game for a good price. $15 AUD at EB Games (for a comparison, new release games are $100, greatest hits are $50).
I played the opening stage, learning the moves and stuff as I went. Yeah, I didn't expect too much from the game's intro. I did enjoy the immersive atmosphere of the game, though. Then... then there was a boss fight. That kicked up the tension a fair bit, circling around and shooting the bastard in the mouth.
Then I have 6 minutes to get out. By a different route. I make my escape, and the clock counts down. The tension is rising as I wonder just how much further I have to go. Then I waste a minute in a room with a ledge I can't jump on. Takes me a moment to realise I have to go back to the other side and grapple-hook it across (I didn't even know I had a grapple-hook until I got to where it wanted me to stand). I keep going, aware that I'm running out of time. I hit the elevator, with 40 seconds left on the clock.
I go through the next few areas, which are thankfully more familiar. But then a door takes a few seconds to open, due to pressurization or something. Come on, come on! I have under 20 seconds left. I go for another door, blast it open and run through. There's the last door! 6 seconds!
Samus ain't moving fast enough. I blast open the door, run through, just as the clock hits 1 second... I hold my breath as a cutscene loads. Did I make it? Samus is on the outside, and the space station explodes. Samus gets back to her ship.
I made it.
Now that was a tense moment, and very early on. I'm liking this game a lot, so far.
Posted: January 17, 2008 (04:38 AM)
Halo 3 isn't that fun. Neither was Halo. Last FPS I really got into was Perfect Dark. That was a long time ago, now.
Title: Games I played this year
Posted: December 29, 2007 (04:56 AM)
It's the closest I'm likely to get to reviewing, and maybe it'll even fire off a spark of motivation.
List is in roughly chronological order.
I enjoyed it despite it not being as good as the first game, story-wise. But the actual grind of the game became very obvious to me when I played one level over and over (exploiting an enemy level up 10% tile) to level up my party. I spent so many hours on this and managed to breeze through the rest of the game, and it wasn't that fun. I did all that stuff too early on. I should've saved the power-levelling for all the bonus stuff.
Legend of Zelda: Twilight Princess (GC)
I played this through to its completion without letting other games distract me. Some of it was a bit tiring, but I did like the story. It wasn't an overly complex story, but it did have a surprising amount of depth for a Zelda game. I enjoyed many of the dungeons, especially that sky one. That really stood out in my mind as the best dungeon of the game, and it had an eerie quality to it similar to the Stone Tower in Majora's Mask (when you flipped it upside down), seeing the vast, endless sky BELOW you. Also, using two hookshots to swing around was absolutely brilliant.
The wolf bits weren't too bad, either, and I enjoyed the battles while riding the horse. Also, that mini-game ROLLGOAL, obviously designed for the Wii, was a blast with a GC controller.
Mario & Luigi: Partners in Time
It started off okay, but the 4 buttons for the four characters really made playing for more than half an hour at a time really tiring. Plus, the boss fights were way too long and they basically became "use the same few moves over and over until it's dead". The time travel aspect was interesting to begin with, but ultimately it couldn't hold my attention, and it sits on my shelf unfinished.
Fahrenheit, or Indigo Prophecy (XBOX)
I never really got into this one. I wanted to, but the timing really annoyed me. In these games I like to explore, and experiment, and most of all, take my time, but I never felt like I could in this game. It was always a race. Plus I heard it got really silly towards the end, and I never bothered playing more than an hour or two.
Picked this one up cheap. Like I really needed more RPGs I'll never finish. The voice acting was terrible (sounded like they recorded it in a cave). Plus, the random, card-based battles were a major turn-off. I guess I was a fool for thinking the game would be good based on opinions from people who actually like card-based battle systems. I'd never played one before, so I didn't know if I would or not. Now I do. If an RPG has a card-based battle system, I'll be ignoring it. Plus, it felt like the characters were ripped right out of FFX. Tidus (the main guy) and Wakka (the tribe guy) mainly. Sometimes, a gripping story can make me tolerate an awful battle system, but the story didn't grab me at all.
Final Fantasy XII
I remember loving this game at first. It was so different, and the politically charged story was pretty awesome. The first half of the game really was good. It moved along at an excellent pace, but somewhere along the way, it got much slower, and much more tedious. The characters didn't have much of anything to say, except in their own very limited roles, and even that wasn't much. I reasoned the 6 party characters out:
Balthier = tour guide to the world
Fran = guide to all things magic
Basch = guide to the workings of the Empire (Balthier often doubled up here, too)
Ashe = the motivation for the quest
Penelo = the moral compass
Vaan = the player's window
FFXII had an awesomely constructed world, and the characters really did little but have a world tour. The most interesting characters were Larsa and Vayne. Fran did have a sexy voice, though.
Fable: The Lost Chapters (XBOX)
This one started out fun, but fizzled out quite quickly. The highlight was luring a woman back to my house, then proceeding to beat the ever-loving shit out of her. The fact that I enjoyed this disturbed me so much I haven't played the game since.
Final Fantasy IX
I started a replay. I didn't finish it. I've finished it 3 or 4 times in the past, though.
Animal Crossing: Wild World
Tried to get back into the game, but got bored after a couple of days. There's more stuff in this game compared to the GC version. More fish and bugs to catch, more items, more fossils... but it all it really did was make the game feel so much like it was less. It really emphasised how shallow the game is. I mean, there's probably a larger pool of neighbours, but rather than have 15 (or is it 16?) of them at once, you only have 8. And with the six personalities, once you've talked to one of each, they're all the same. Especially when every second conversation they're telling you to suggest a new catchphrase, so you're basically moulding them into a bunch of identical drones with different avatars. Collecting fish and bugs and paintings and bones and items and all that shit got boring so much quicker.
Final Fantasy III (DS)
Looked good, but I didn't really feel like playing it. Felt really, really dated. Plus, the class system seemed broken. My thief with a good knife could do so much more damage than my fighter. The mages were pretty useless, so I just kept one and made the other 3 thieves. Got through a chunk of the game before I couldn't be bothered anymore.
Shadow Hearts: From the New World
I loved Shadow Hearts 1 and 2. I was annoyed that 3 hadn't been released in Australia. I eventually got over it, and probably a year or so later, I just happened to see it for sale in stores. It was cheaper than most PS2 games, so I bought it. Technically, it's the same as Shadow Hearts 2, but it lacked that special charm its predecessor had. Maybe it was in the characters, since this batch seemed very forgettable. I did enjoy what I played, but I do remember why I stopped playing. I blame the game I'm about to talk about...
Fucking hell. The first Pokemon game I played was Leaf Green back in 2004 or so, and I got addicted to it, played the hell out of it, and eventually got it out of my system. I really did get obsessed with Pokemon for a couple of months there. Same thing happened again. Poured a good 60-70 hours into this game, perhaps more. Played it to death. If not for the fact that I had to recharge my DS from time to time, I might not have actually taken breaks. I went to a Pokemon Connection Tour sometime in the middle of the year, and competed in a tournament. Got to the Top 16 (out of 128), so that was a good acheivement, but not enough for a prize. I had some Internet buddies cheering me on. That was my one and only foray into the depths of super-nerddom. Shortly after, I put this game back on my shelf, where it will remain. I do not want to go back. I can't even remember why I liked the game, but I do remember enjoying it to the exclusion of everything else in my life. The online stuff made the game so much better than the GBA one, too. Being able to battle and trade online was awesome.
This one I really only bought 'cause it was cheap, and all my Internet friends were playing it. Many late night gaming sessions were had, playing cool card games like President (and others), plus others like Bowling or Darts, or anything, really. The winner picked the next game. There was also a pictochat thing which we used to draw racist pics to send to each other. We also drew a suprising amount of penises for a bunch of straight guys... I put a fair amount into the single player side of the game, though. But the AI is either stupid or brilliant. There's no middle ground. Either there's no challenge, or too much.
Final Fantasy Fables - Chocobo Tales
Won this. Played a bit. It's a kids game. >_<
Theme Park (DS)
I played this on the PC way back, and when I saw this going cheap, I picked it up. Why do I not realise that all PC ports on the DS tend to suck because of the tiny screen? I keep falling for the fact that the stylus works quite well in these games, but it's not enough to make it great.
Resident Evil 4 (GC)
Picked it up cheap, due to all the good reviews it gets here. Played for a bit. I like it enough, despite being outside of the usual genres I stick to. I haven't really felt like playing it, but one day I will sit down and give this the playthrough it deserves.
I'd owned this for a while, but never actually finished it, despite liking it. I didn't finish it this time, either. And then I remembered why... my SNES fucking erases files if I so much as look at the machine the wrong way (or breathe anywhere near it when it's switched on). I think it's time I sold my SNES.
Skies of Arcadia Legends (GC)
Played a good 7-8 hours of this one, but I got sidetracked.
Legend of Zelda: The Wind Waker
Bought this on release, but never got too far with it. I didn't like it back then. I started over, and actually stuck with it, and realised I liked it a lot. The ocean wasn't too bad, in retrospect, and the dungeons, though few they were, actually had awesome designs. I think because I liked Twilight Princess so much, and had finished it early in the year was the reason for going back to this one. I needed that same sense of adventure that for some reason only the Zelda games can provide. There was one thing that made me think, though, and it's when you find the descendants of the two sages... they sort of just give up their lives and go to guard a temple, accepting it due to fate or whatever. I think a smarter game would've had these two characters resist this a bit more, maybe even fight it, as both characters did actually seem strong-willed enough when you first met them. The implications of fate in these sorts of games aren't explored enough, I feel. Oh, I also wanted to finish this because Phantom Hourglass was on its way...
Legend of Zelda: Phantom Hourglass
It grabbed me to begin with. The stylus controls took some getting used to, but they were fine. The story was weak, even for a Zelda game, but I didn't mind. It was all about the dungeons. And the dungeons were fine, except for that dungeon (anyone who's played it will know). Ugh. Oh, and there was a boss fight that was near impossible thanks to the stylus control, and having to switch to the goron character from time to time. It was just too much to manage with a control scheme like that. Never beat it. Eventually stopped trying.
But that's okay, because I bought a 360!
Even though it didn't come with my 360, it was the first game I played for it. I hadn't really known about it at first, since I didn't follow the 360 news at all, but once I found out it was a sci-fi game from Bioware, with a cast of interesting characters, awesome dialogue, and choices! I couldn't resist. I bought it and played it, and played nothing else until I finished it (and pretty much every side quest I could find). I gave it a rest upon initial completion, but I am currently nearing the end of my second playthrough in an attempt to see the other side of many choices I made (not to mention the achievements, I love the 360 for that). Damn Lasthero for writing such an awesome review for it, that me writing one would probably just be an echo.
Elder Scrolls IV: Oblivion
When this game came out, I was only just getting into Morrowind, but I decided I liked it enough to eventually buy this game when I finally got a 360. I eventually found the Collector's Edition cheap in a shop, still new, and I convinced my Mum to buy it (in April or May) for my birthday (in September). She held onto it until then. When September 06 was nearing and I wasn't likely to get a 360, I managed to get it held until Christmas. I didn't get a 360 by then, either, but Mum wasn't holding onto it any longer, and for Christmas I received a game I didn't have the system for. It wasn't until late November (a good 11 months later) that I finally got the damn 360. I was looking forward to finally playing it, and then... I got hooked on Mass Effect instead.
But once that was done, I let Oblivion take me. I was initially intimidated by the size of the game, but awed by its beauty. I remember standing at the top of a very tall mountain and looking down at the vast land below. I could see the Imperial City, its vast towers and all that. The lake around it, and all the beautiful countryside. It really felt like I was in another world. The game had such a vibrant, fantastic, yet realistic atmosphere that I lived and breathed this game for much of December. Every day I'd take on new missions, finish them, and look for more. There was a bit less to do than in Morrowind, but that was good, since I did eventually get overwhelemed by Morrowind, but it never happened to me in Oblivion. I actually completed the main quest, plus the four guides (Fighters, Mages, Thieves, Dark Brotherhood). Got my 1000 acheivements. I've yet to get ahold of the expansion pack, but I will at some point. Perhaps I'm done with the game for the time being. As good as it was, and as much as I loved it, I am glad to be free of it. I needed to get my life back.
Cyrodill is a land I'll return to someday, though. There's still a few odd quests I haven't finished off.
Forza Motorsport 2
Came with my 360. Played a couple of races. Didn't enjoy it.
Project Gotham Racing 3
Didn't come with my 360. Played a lot of races. Enjoying it.
...I really enjoyed PGR2 on the Xbox a while back. This one isn't quite as good, I feel, but it certainly is much more enjoyable than Forza.
Came with my 360. Played a bit. Didn't grab me at all. But on a system where I've been playing Mass Effect and Oblivion, how could this ever hope to compete?
Kameo: Elements of Power
Actually quite good. I just haven't devoted enough time to this one yet. Played through the very tough opening sequence. Surprised by it, actually. Tough, but not too challenging, and it was quite rewarding. Laughed wryly at the tutorials for very basic things not long after this tough sequence. What was the point in that, exactly? If you didn't pick this stuff up, there's no way you'd have gotten this far...
Also, that chick is fairly hot.
Got it for free. Played some of the first mission. Found myself confused and intimidated. And even on the easiest setting, got my ass kicked. My fault for not really playing a first person shooter since Perfect Dark. Not counting a brief play of Halo when I got my Xbox a few years back.
Zig's review makes me persevere with this one, though I'm not too impressed with the battle system so far. Grid-based battling seems a bit pointless right now, and Koudelka did it much better.
Title: YEAR IN REVIEW - JEREC EDITION
Posted: December 26, 2007 (02:06 PM)
Like Bluberry I'm gonna talk about the reviews I wrote this year and...
Title: The Xbox 360 is awesome!
Posted: December 14, 2007 (02:43 PM)
I've had it for about 2 or 3 weeks now. I've been playing it pretty much non-stop. And already, I've got 6 games for the thing (plus a second controller), despite a lack of funds.
Well, Forza 2 and Viva Pinata came with the system. I already had Oblivion Collectors Edition since it came out. I bought Mass Effect because I had to! And just yesterday I picked up a box with a controller, Kameo, and Project Gotham Racing 3 all for a very low price of roughly $10 more than the price of a controller.
I played and finished Mass Effect quite quickly, playing all day every day. I'm still going with Oblivion (all day, every day). I've played bits and pieces of the other 4 games, though I'm finding Forza a hard game to get into. I much prefer PGR3 as a racer.
Oh, and Hexic HD is an awesome little time-waster.
I haven't been so addicted to video games for many years. The 360 brought me back from the brink.
Title: My top 25 games. Because Genj did it.
Posted: August 17, 2007 (11:35 PM)
I haven't played nearly enough games to do a top 50 without dipping into the "good but not great" batch, so I'm just going to do 25. I doubt anyone even clicks here, anyway, since I've posted a total of one blog post here before.
1 Final Fantasy X - PS2
2 Legend of Zelda: Ocarina of Time - N64
3 Disgaea: Hour of Darkness - PS2
4 The Curse of Monkey Island - PC
5 Grim Fandango - PC
6 Final Fantasy IX - PSX
7 Star Wars: Knights of the Old Republic - Xbox
8 Legend of Zelda: Twilight Princess - GC
9 Shadow Hearts: Covenant - PS2
10 Tales of Symphonia - GC
11 Legend of Zelda: Majora's Mask - N64
12 Super Mario 64 - N64
13 Final Fantasy VII - PSX
14 Monkey Island 2: LeChuck's Revenge - PC
15 Star Ocean: The Second Story - PSX
16 The Secret of Monkey Island - PC
17 Chrono Trigger - PSX
18 ICO - PS2
19 Final Fantasy VIII - PSX
20 Escape from Monkey Island - PS2
21 Final Fantasy X-2 - PS2
22 Full Throttle - PC
23 Shadow Hearts - PS2
24 Pokemon Diamond - DS
25 Dragon Quest VIII: Journey of the Cursed King - PS2
Posted: August 04, 2006 (01:38 AM)
It's so hard to write a review these days.