From the IGN Too Human preview
April 18, 2007

"Thor, whose mighty hammer unleashed thunderclaps. However, you have probably never heard of Baldur.

"[Why not go with] some of the cooler gods?" jokes Dyack when we ask him why Silicon Knights chose Baldur as the protagonist of its epic story. "You know, I think that's a really good question and the answer to that comes out in the story. Right now, it might seem like a bad choice, but I feel pretty confident that by the time the story comes full circle, people will think it was absolutely the best choice."

That leaves a lot to the imagination and Dyack is even less forthcoming about the nitty-gritty details of Too Human's storyline."

--from the IGN preview of Too Human

Jesus, I can't wait for the day, probably ten or twenty years from now, when major media outlets have mostly intelligent people, with a little bit of general cultural knowledge, covering games, and that these people can make it come out in their writing

Even if you're not one of rare few who's heard of Baldur (I mean, isn't he one of the most famous Norse gods after Loki, Thor, and Odin? And even though I can't say how much Baldur's Gate game has to do with Norse mythology or not--I'm pretty sure not much--surely the name rings a bell to hardcore gamers?), why the suspenseful "Why choose Baldur?" Just Wikipedia that shit. Takes two minutes, and you realize that his story is really interesting. You're going to play as a character that dies? And then is thwarted from coming back to life? Or maybe the game starts after he's managed to come back to life, or that as the game starts, the equivalent of Ragnarok is already starting? Cool stuff, even in Dyack has been a whiny windbag lately.

"It takes about a minute of research into Norse mythology to discover what these instances could be referring to, but we don't want to spoil it for you so look it up at your own risk."

Oh, okay, thanks, IGN. Wouldn't want the big mystery (that's so easy to find) spoiled for me.

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