Sorry, but I haven't yet shared the information about myself that would typically display here. Check back later to see if that changes, or if I instead choose to remain an enigma.
The most fun aspect of reviewing for me is writing the intro. Writing the actual body of the review can get a bit boring, and it's often frustrating trying to figure out little jokes and such to keep it interesting. But with the intro, you have all the freedom in the world. The weirder the better.
So, out of curiosity. What is your guys thought process while creating an intro?
#10 XBLA game: Marble Blast Ultra:
Marble Blast Ultra was a pretty big hit for a while. You are a marble, and you traverse your way across stages with various obstacles to pick up the umm pick ups, I forget what they are called. Basically, the game is sorta of like Super Monkey Ball, except you control the marble and not the stage. Personally, I think the controls are a bit off, and a lot of these stages are pretty damn hard, and I never felt accomplished or anything when I finally did beat whatever it was I was trying to beat, just relieved.
XBLA is easily just about the best ting to happen this gen. Fun, easy to pick up games, at your disposal 24/7. Indie developers finally have a chance to showcase their stuff. Really just awesome. So, yeah I'm going to rank all 12 that I own. If a game isn't on the list, I probably didn't like the demo all that much.
With that, here are the games I don't own, but kinda liked the demos for. Honorable mentions if you will.
Wik: Fable of Souls- A reasonably lengthy demo, which gave me a good taste for the game. I kinda enjoyed it, but I just wasn't feeling a purchase.
Heavy Weapon- Feels like this old school game I can't recall right now. It's reasonably fun, but I had too big of a XBLA backlog anyway, so, I did not purchase it.
#12: Hexic HD