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Below you'll find blog posts on the site that were made by people you have added as friends. To conserve site resources, this page only displays posts from the last 300 posts on the site overall. If none of your friends have posted in a long while, the page could be rather barren. Otherwise, up to 30 posts will display.
How does it feel to be free once and for all?
:)
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....is a joke.* It's the same thing every year with the Nintendo fanboys and Final Fantasy VII fanboys masturbating to their favorite Link or Cloud. I wish they'd just retire these mainstream characters altogether, especially Link since he wins EVERY SINGLE YEAR (with the exception of that time L-Block one, which I found both refreshing and hilarious).
I like that they decide to put joke or underdog characters in occasionally, especially since they have potential to vary the results. But it really usually amounts to nothing anyway because the final four usually, with some varying degree of exception, come down to: Link vs. Cloud vs. Sephiroth vs. Mario. It's so annoying that it makes me wonder why I bother paying attention to this nonsense anymore. I was quite pleased to see that Charizard made it to the quarter finals this year, but my hopes really end there. The whole contest is largely a predictable joke; it's a wonder they don't have more than one winning bracket entry every year. I think I should enter this contest at some point. I'd probably win. God. * EmP's not here right now, so I thought I'd run a "rant about random things" in his honor. He'd probably have bitched about this same issue anyway should he have been compelled enough. XD On a completely unrelated note, I might not be around HG very much because for whatever reason, my laptop won't let me go here anymore. I keep getting an "Oops! This link appears to be broken. (DNS error)" message for some reason despite the fact that everyone else - even the school computers I'm using now - can access teh site just fine. I may have a virus or something. NO idea. Might have Tech look at it tomorrow or whenever I have time, but I'm a bit wary of that because I only have about 100 pirated games on there (mostly just ROMs, that they likely won't find, but still). Maybe I'll just delete the one torrent I downloaded... I felt kind of bad for doing it anyway (it was PC Baldur's Gate from like 1998). Hell, I might even have that game at home somewhere so downloading it might not have been as intuitive as I thought. (Though I am grateful to my friend for showing me how to use that stuff in the first place.) But yeah; if I'm not around as often as I usually am, that's why.
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My nine years younger-than-me sister dropped by today. I had to help her with some work, but then we got onto some minor gaming. She brought SimAnimals and MySims Kingdom for Wii over with her. She told me that she thought SimAnimals was pretty crap, thus I could check it out or even have it if I wanted. I said I thought it would be poor use of my hand-arm resources to go trying out a game that both she and the Internet had largely pooh-poohed.
While she is not the kind who will ever write a review, she is a savvy judge of games. I once loaned her The Simpsons Game, which I had decided was poor, thinking (stupidly) that she might either enjoy it, or at least hang onto it so that I wouldn't have to see it again or go to the trouble of selling it on eBay. She returned it briskly and told me it was crap. I also loaned her MySims around that time, knowing she would dig it (we're both huge Animal Crossing fans), and she did. Thus she was disappointed with the besmirching of the good MySims name that SimAnimals effected. I tried to restore her illusions by telling her that it was probably programmed by someone other than the guys who made MySims, MySims Kingdom and the pending-and-we-hope-it's-good MySims Agents, which she's waiting on. So we put on MySims Kingdom and she back seat-drove me through the introductory levels. I agreed it was cute and charming. Unfortunately it's probably too RSI-y for me to persist with at this time, otherwise I would. Then I showed her the Wii 'remake' of C64 classic Impossible Mission, which I got cheap and used the other day. I used to play this game with her on the Apple II when we were younger. My beef with the Wii version is simply that you can't hold the Wiimote sideways when you play it. You guide your man with the thumb pad and have to press the A button situated beneath it to jump – not very handy, and a symptom of late sloppiness in moving this game from where it was originally going to have been (the Nintendo DS, I hear) to the Wii without tweaking or polishing it at all. Finally my sister wanted to play Um Jammer Lammy, so I hauled out of the old box in the cupboard and booted it on the PS2 for her.
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#10 Sazh: "Hey Vanille, you ruined me & my son's lives, so I'm going to kill you."
Vanille: "AHHHH" Sazh: "No wait, killing a kid would be unforgivable. So I'm going to kill myself!" Vanille: "AHHHH" Sazh: "I can't do that either." Vanille: "AHHHH" Sazh: "Let's forget this happened and I'll go back to being nice to you." Vanille: "AHHHH" #9 - Hope's Mom: "Maybe next time your dad can come with us!" Hope: "ARGH I REALLY HATE DAD, MOM" *many hours later we meet Hope's dad and he's actually a really nice guy* #8 - Whenever Snow talks to his crystal tear as if it is his girlfriend because she was turned to crystal. #7 - Fang: "Hey I just remembered that I turned into Ragnarok and put a crack in Cocoon." Vanille: "WHAT?!" #6 - Super Pope: "MY EVIL PLAN IS I WANT YOU TO KILL ME & THE FAL'CIE" me: "WHAT?!" #5 - Vanille: "Oh look it is my robot friend. He still works! *robot stops working* Fang: "HE HELD OUT SO HE COULD SAY GOODBYE" #4 - Lightning: "Hey Hope you should really have hope because your name is Hope." Hope: "Just because that is my name doesn't mean I have hope." Lightning: "My parents died so I changed my name to Lightning." #3 - Sazh & Vanille attempt to sneak past two sleeping monsters, but they wake them up by accident. The game starts playing jazz music because Sazh is black. #2 Hope: "WHAT HAPPENS WHEN YOUR ACTIONS END UP RUINING SOMEONE'S LIFE?!" Snow: I don't know *cries* #1 Serah: "Happy birthday Lightning! we got you a knife."
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User: zippdementiaTitle: Jason's book more expensive then you'll ever find it Posted: March 20, 2010 (07:12 PM)
In case you weren't satisfied picking it up for 5.70, you can now purchase Defiant Light for 119.00 USD:
Linky
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There are times, rarely, usually if I'm tired or bored, where I would lose on purpose in an online multiplayer match. I do this by just walking towards the enemy, then just stop and let them kill me.
Now, the reason I bring this up is because I always find it so odd and amusing how violent they react to this, almost as if they're trying harder to kill me than when I was actually fighting back. In Halo 3, I have seen players waste their grenades on me, when it's clearly visible that I'm not going to do jack. I think I've even seen someone teabag me once afterwards. I did it in BioShock 2's multiplayer today, mostly because I think half the players on my team were cheating somehow (there's no way in hell that someone, with a shotgun, can kill me in one shot when I'm at full health, and we're basically on each end of the damn map (previous match)) and it just surprised me how wasteful the opposing team was with my killings. They would use up their plasmids on me constantly every time. Even late in the game when it should have been obvious that I was giving away kills, they still treated me as if I was trying to give them aids. One particularly memorable moment happened when a Big Daddy walked past me. I gave him a little "tap" with my gun, and he turned around and saw me just standing there. He could have just shot me down with his harpoon gun, but he instead wasted a proximity mine. I was speechless. I really wonder if this is all because they're afraid I might pull something at the last second, or they just find pleasure in killing and displaying dominance over other players, no matter the circumstance.
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Has anyone bought used games from Amazon directly (The Warehouse Deals list)? I'm curious to hear people's experiences if they have (i.e. the condition of the game they got). Their prices seem better than GameStop (for example Bayonetta used is $38.99 while it's $49.99 plus tax at GameStop), but they all seem to have the same generic message: "Includes original packaging (e.g., manual, cover art, and case)." I may try to order something cheaper to see what the quality of their used inventory is like, and at worst they have a 30 day return policy.
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More blogging about basketball. Purdue and Siena played an entertaining game today in the NCAA first rounds. Purdue was fortunate to come away with the win. I was fortunate to be able to watch it all at work--thanks to the work environment and March Madness on Demand. I didn't care if people got a bit upset when I had something to say, because well, they were babbling all morning.
My experience up to the game helped give a lot of new reasons for various truisms, or it made stuff obvious that should've been. First, the whole being grateful for whatever comes your way. That's what sports fandom should be about, because you have no control over what your favorite team does, and you need to recognize that. Purdue's had twelve first-round wins in a row, and I remember when they exited early. I didn't picture such a run back during their last loss ('93, Rhode Island.) Second, people are people, and talking heads try to grab the news. I had more fun reading Siena fans' perspectives than national news outlets. Both sets of fans had dreams for how their team would do, and nobody played the underdog role too much. Reading how perhaps Siena's best basketball class ended with a first-round loss is sad. But it'd've been wrong for either side to worry about the other team's fans. Third, there was even a lesson about not letting people, or yourself, feel sorry for you--President Obama said as much while choosing his bracketology, and Lewis Jackson, Purdue's point guard, said Purdue didn't want or need that. I, as an Obama voter, agree. I hope to follow this example, of people younger than myself. So my irrational faith in people I never met has paid off with the inspiration to put speculation aside. An NCAA win is something special, whether you're the underdogs or a team with the talent and work ethic to expect a win. It's made me feel grateful in a way that being told to be grateful for my brains/opportunities/etc never could. Sunday, Purdue faces another Texas A&M, another team disappointed by a very unfortunate injury. It's apparently harder for neutrals to watch than Robbie Hummel's was. I have no desire to. The cliche about how it would be nice for both teams to go through is just silly, of course. Part of what makes the tourney great is that there are no participation ribbons, but after the shock of losing, teams and their fans can take the good bits and remember them. Even if losing in each successive round can potentially feel worse. Perhaps the winner will only be fodder next round for Duke, whom I confess I dislike. That doesn't matter right now, though.
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User: pickhutTitle: The lights in Perfect Dark are giving me a damn headache! Posted: March 17, 2010 (04:26 AM)
Were they this blindingly annoying in the original N64 version?
Also, I thought it was hilarious that I was awarded two t-shirt avatars for a headshot to a guard who did nothing but stare back at me.
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Resonance of Fate
Why It Might Be Good: A steampunk JRPG from tri-Ace. I don't know much more about it other than that. I think it just came out today, but has only 2 reviews up on metacritic. This looks like the kind of game that will fly under the radar and may be worth picking up at a price-drop. Why It Might Be Bad: tri-Ace also made Star Ocean 3. Shin Megami Tensei: Strange Journey Why It Might Be Good: SMT: Nocturne is my favorite MegaTen game so far, and this sounds closer to Nocturne than Devil Survivor and Persona 3 & 4. Why It MIght Be Bad: As far as I know it doesn't use the Press-Turn battle system. Could be grind-heavy. Dead Rising 2 Why It Might Be Good: Though heavily flawed, Dead Rising is actually one of my favorite next gen games. The teasers showing combined weapons like a shotgun with a pitchfork bayonet look awesome. The developers promise that the game will have a lot more variety than the original. The graphics look better too. Why It Might Be Bad: Will the survivor's AI be better? Please say yes. The game could easily end up being more of the same, which isn't going to cut it in a game that can be summed up as "killing lots of zombies" Super Street Fighter IV Why It Might Be Good: $40 for SF4 with 10 new characters and additional content. Why It Might Be Bad: I don't know whether Capcom is going to offer the new stuff as DLC for people with the original game. Like with RE5 Gold, it may be cheaper to buy a copy of the old game and get the DLC separately. Dragon Quest IX Why It Might Be Good: It's Dragon Quest IX. Why It Might Be Bad: It took me awhile to get over that the next installment jumped to DS after Dragon Quest VIII looked and played so well. I don't like what I hear about the game being created with "multiplayer in mind" and making changes to appeal to Western audiences. Frankly I'm more interested in the DS remake of VI. Prince of Persia: Forgotten Sands Why It Might Be Good: I loved the recent POP games, including the next gen one. The old Prince is in this one. Why It Might Be Bad: This is like what.. the 5th one of these since Sands of Time? Alan Wake Why It Might Be Good: The old previews always sounded promising. Why It Might Be Bad: I have serious concerns about a game that's been in development hell for so long. Fable III Why It Might Be Good: I loved the first two games. New art direction looks great. Why It Might Be Bad: I don't like what I hear about the game possibly being released in episodes. I'd rather have a full game at release. If that's the case, I'd rather wait until everything gets put on a disc. Fallout: New Vegas Why It Might Be Good: A new Fallout game using the Fallout 3 engine and from a studio founded by former Black Isle members. I have a feeling the story, characters and quests will be better than Fallout 3's. Why It Might Be Bad: Is the game going to play differently enough from Fallout 3?
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While everyone else is busy playing bad pseudo-RPGs, I'm busy playing God of War 3. It's good. More soon.
//Zig
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Ace Combat 3: Electrosphere
I thought about doing Ace Combat 04: Shattered Skies next, but I'm interested in an upcoming release or two that's coming out, so maybe some other time. Hell, I was almost tempted to buy Ace Combat 5, because it's currently selling for $15 new on Amazon. I actually still might buy it... -Pointless Trivia Corner: Between Air Combat, AC2, and AC3, I think I took approximately 500 snapshots. And you only got to see 55 of them. The rest were deleted.
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Had fun going through all of these. Not strictly a game, but an awesome semi-quiz about if something unusual happens in a soccer game, complete with cool illustrations.
You are the Ref Even for those who find soccer boring, some of the incidents are almost hilarious, and they're all thoughtful. I probably got little more than what you'd expect right from plain guessing, and that's probably because eventually the questions overlapped. I'm also impressed with how it describes the official's role as being active yet invisible, and how to deal with when laws being laws can suck, or even recognizing and owning up to mistakes made.
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I cannot understand why any developer would think it a good idea to have alarms blaring for an entire level, battles included. It's goddamn annoying and yet Square Enix seems obsessed with it, having at least one thirty minute segment in FFXII and FFXIII where this occurs. Makes me want to cry and scream at the same time.
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* : I have no idea when your birthday is.
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I had another post planned, being a Purdue basketball fan and reacting to Robbie Hummel tear his ACL, then the game on Saturday. I'll let you google the halftime score. It was pretty bad. The upshot is, basketball games provide a good emotional source of frustration that's easier to bounce back from than just plain doldrums. I got a lot of good writing and thinking out of all that, but unfortunately for my team, none of that was review-related.
So why the post title? Well--Corey Haim died, and I overheard conversation about that at work. Of course, there are the types first with the news loud and clear, even though you will probably accidentally stumble across it in a bit. Then there are the types who have sympathy for rich person X they're sure, or are trying to, but they did have it all, even though money isn't everything. The first is annoying and the second deserves a nut-punch even if he doesn't mean to sound nasty. I'm not financially independent enough yet to do the honors and get canned, and besides, I'm more upset I didn't have a good response set to tell him to back the hell off and be happy with what he has. Perhaps I could've bored him with the below--it'd be the least he deserved. All I could think about was Haim's strong performance in Lucas--ironically as an accelerated kid who would never touch drugs, opposite Charlie Sheen, the sympathetic HS quarterback who protects Lucas from the meaner jocks. Lucas falls in love with a girl a year older, and she falls in love with Sheen's character. The ending is one of the most real I've seen, and that's due in large part to Haim's and Sheen's acting that bust convincingly through stereotypes. It's no secret both actors struggled with drugs. I don't know why. And I think people who say "they had it all," especially from a Smart People's Perspective, are missing the point and deserve a kick in the crotch. Because I think performances like in Lucas may only be possible from people who recognize insecurities or are willing to grab sympathetic roles that, well, are beyond someone in a state of mind to make a comment like the guy above. There's also the very real possibility that a Sheen or Haim may think "I seem to have it all and yet that's not enough," or even that people who criticise them for throwing it away fear THEY are going to. I don't have all the answers. I can't say I've ever been a Corey Haim fan, but his death helped Robbie Hummel's injury remain in perspective. I doubt Purdue will have a Hoosiers moment this year. I sort of am dreaming for next year already. Hummel will be back. But in the meantime, I think all that really needs to be said when someone not unspeakably evil dies is the following. It's from Stephen Fry, who's also quite good at being funny, and I think it's useful to hear if we know the death of person X we never met and might not even like in person makes the world a lesser place. The computer industry does have enough "he's just an actor" sentiment, sadly. There's some contradiction here. What if the nut punch deservee died tomorrow? Hopefully I would hold my tongue and let those who liked him have their say. But I would not feel obliged to feel any sort of loss. And the less obliged I feel to say or process the sort of platitudes Fry attacks, the more *actually* feeling loss does something for me, whether it's a favorite team's player injured or the death of an actor whose performance I admire.
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Thanks to being away at school, I haven't even had a next gen console for a year. In that time I've played quite a few games, but I feel like I've missed a lot too. In about a month and a half I'll be done with classes forever and be back to having consoles with me full time. So what great 360 games have I missed out on, folks?
I have/have played: Assassin's Creed Batman: Akham Asylum Bioshock Brutal Legend BlazBlue Bullet Witch COD4: Modern Warfare The Darkness Dark Sector Dead Rising Dead Space Devil May Cry 4 Earth Defense Force Fable II Fallout 3 FEAR Final Fantasy XIII Gears of War 1 & 2 Ghostbusters Grand Theft Auto 4 Halo 3 Left 4 Dead Lost Planet Mirror's Edge Prince of Persia Resident Evil 5 Star Wars: The Force Unleashed Need to play more of: Mass Effect (I feel like I didn't give it enough time) Ninja Gaiden II Tales of Vesperia (played 10 hours and lost interest randomly) Plan on checking out: Bayonetta Bioshock 2 Assassin's Creed 2 Mass Effect 2 Modern Warfare 2 Lost Odyssey
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User: genjTitle: Now that FF13 is out it's nearly time for the next great JRPG Posted: March 14, 2010 (12:35 PM) ![]() Considering I've loved a quite a few of the recent SMT games (Devil Survivor being my favorite DS game), I'm quite excited.
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With all this talk about FFXIII, I figured I'd talk about the next MMO in the series. I applied for the beta, but didn't get in the first batch of invites. ; ;
Gameplay-wise, it seems pretty interesting, especially the Armoury system, a take on the job system that apparently changes your job based on your current weapon. I've always felt that Final Fantasy XI received a lot of bad press because, as an online game, it's not a "real" Final Fantasy... Despite the fact that the next "real" Final Fantasy was nearly a carbon copy in terms of gameplay,sans online play. Throw in more series homages than you can shake a stick at and a great storyline told through gratuitous cutscenes, and the only thing that really seperates it from "real" FF games is the fact that it's online. That's quite a bit of unfair treatment, and Square Enix making the next numbered entry in the series an MMORPG seems to indicate that they agree with my sentiment. Anyway, is anyone else going to participate in the beta, or even play the final game when it's released? As an aside, I'll update this post with videos of cute Korean girls singing when I get home from work. Edit: As promised!
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WAAAAAAAAAH THAT'S NOT THE FREE CONSOLE WE WANTED WAAAAAAAAAH FINAL FANTASY IS A SONY FRANCHISE EXCEPT NO IT'S NOT BECAUSE ACTUALLY IT WAS ON NINTENDO CONSOLES FIRST WAAAAAAAAAH
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I finished reading Herman Melville's Moby Dick today, after about a month of reading, or one and one third library loan periods, and I feel like trying to write something about it with the speech to text software I recently purchased, Mac Speech Dictate. As much for practice as for expression.
Writing anything of length this way is a new and somehow unusual experience, which takes me out of the transparent combination of inner world and unconscious typing I normally associate with writing. I had been worried before I tried this that it would be really difficult or unsatisfying, but as with any new task, it is foolish to expect that you can master it instantly. The effectiveness of the software in understanding my dictation has already far exceeded my expectations. So the challenge really lies in just adapting to this new way of thinking and performing writing. My goal is not to completely replace all typing, but certainly to replace large blocks of typing, like this one, to free up some of the RSI-depleted resources of my hands and arms so they can be better distributed amongst all the tasks I need and want to perform. While I can do a lot of editing by voice (which is already pretty impressive), for finer points, I tap a key here or there or reach for the mouse, because it's easier. For overall, final or macroscopic editing, I still do it by typing/mousing, which is fine. I just want to reduce initial typing workloads. Of various renowned books I've read over the past few months, including Sylvia Plath's 'The Bell Jar', Hermann Hesse's 'Steppenwolf' and Dostoevsky's 'Crime and Punishment', I found Moby Dick to be the most conspicuously great. Or perhaps just the one I enjoyed most. Or a bit of both. This is not to say it was an easy read. The vocabulary is endlessly testing, the structure unlike that of any modern novel I would typically read, and the whizzing-over-my-head biblical references come thick and fast. I quickly grew weary of ducking down to the explanatory footnotes in this critical edition (not that they are anywhere near as painful to read as those accompanying a Shakespearean text) and so dispensed with them, choosing to gather broad, intuitive meanings from the context instead of picking over individual words. The plot and action of the novel concerning the obsessed captain Ahab's hunt for the great white whale, Moby Dick, as frequently seen through the eyes of the newcomer aboard his vessel, Ishmael, makes up probably less than half the novel's length. And that half is not delivered consecutively. After a meandering introduction which gets Ishmael onto the boat, the book becomes a lusty treatise on all aspects of the operation of whaling, whether technical, aesthetic or spiritual. During the treatise, there occurs no progression of the here-and-now plot, but the details and observations are marvellous. Many of the anecdotes are bizarre and surprising, like the one about the whaler who falls overboard into the bloody, open-topped corpse of a whale, almost drowning in its silky interior. The crush of details almost wearied me as I thought of the amount of research which must have gone into creating them. It reminded me again of my broad feeling that I would rather make stuff up than have to do research. But this isn't entirely true – in retrospect, I'm aware that I've done tons of research to verify tiny details in fiction or games or comics that I've created in the past. I think this feeling has more to do with an initial position. That is, I would not consciously choose to make a fiction about a topic if I had the impression that the research required would be boring or too much work. Yet having started on some topic I have assessed as being 'safe' in this regard, I usually find that my obsessive or perfectionist tendencies will drive me to over-research things I probably know enough about already, anyway, on top of the ones I don't. I can see recent evidence of this behaviour just by glancing at my computer desktop, where the presence of some online chap's PDF thesis on uniform design for young people, which I came across during a research episode, reminds me that I went above and beyond the call of duty while settling upon a few details in the school-set horror game I'm programming. But back to Moby Dick... the book's portrayal of the damage wrought by hubris and obsession is impressive. And a cool surprise is that the final action sequence extends right up until the second last page. I can tell that I will remember much of the experience of reading this novel, whereas details of the recently read Crime and Punishment are already sketchy in my mind. What I like most about jumping around different periods of books in my reading are the demonstrations of ways to write and to do things which would never have come to me if I only read in one place.
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The 360 version is heavy and installing it takes a long time.
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I spent a good part of today in Salem, Oregon, location scouting at the Fairview Training Center, originally known as the Center for the Feeble Minded.
The place is a gathering of many buildings in an area the size of a small village. All the buildings are condemned, but we were able to get inside (with permission) by going through tunnels that span the entire facility (more than 50 miles of tunnels). Through this, we ended up in an abandoned children's hospital. Very Silent-Hill decor, especially one mural which depicted children running around with balloons. All the children's eyes had been scratched out. In any case, we will be filming on location. Our footage will be the last footage of Fairview before the place is torn down.
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I'm keeping track at work. Current highlights:
Neil Patrick Harris doing the surprise opening song and dance routine. I love that guy, though I couldn't get into Dr. Evil's sing-along-blog (sorry Will). Christophe Waltz won for best supporting actor. No surprise there but it is a nice confirmation that all is right in the universe. Up won best animated, another non-surprise, though there were many good animateds this year (Coraline was great, for instance, as was Nine). Logorama won the best animated short, which is nice seeing as it took them 6 years to make it. Probably no one but me has heard of that film, though. I sadly didn't know any of the live action shorts, which is depressing considering I'm trying to make a short. In other news, the Baldwin-Martin pairing isn't as hilarious as everyone thought it would be.
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User: zippdementiaTitle: Another week, another review of the week Posted: March 07, 2010 (01:27 PM)
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I enjoyed this movie, but holy shit that hyped "plot twist" is so obvious.
and 2 more days until visual novel of the year is released!
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i'm feeling pissed and burned out..
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User: pickhutTitle: More (short) stories from BioShock 2 Multiplayer Posted: March 06, 2010 (07:58 AM)
Might as well while I can still remember them.
-I saw someone camp in the vent on the "top" floor of the Farmer's Market map. I decided to do something about that, so I took the long way around, and snuck up right in front of him from around the corner. He had an Elephant Gun, so I was out before I could get him. Fortunately, I had the explosion tonic equipped, so my body killed him after. I'm amazed he didn't even attempt to move. -I was invited into one match once by someone trying to fill up on players. I accepted, but minutes into the game, the same person quit, thus shutting down the match (he was the host), because my team was destroying his team. Hey, it's not our fault your ressurection tonic was useless on us. You should have switched to a different loadout after the second, third, and fourth failed attempt. -I unknowingly did the one thing I bitched about in an earlier BioShock 2 blog entry: I tried to fight a Big Daddy in Team Deathmatch when the opposing team had 490 points. Whoops. -I ended up in a Team Deathmatch game with a bunch of low rank players, so I got a bunch of kills. It was still early in the match, and I managed to find the Big Daddy suit, so I continued getting more kills. When I finally got killed, my total kill count was at 14, and I figured I was gonna get even more by the end of the match. But something odd happened. After dying in the Big Daddy suit, I was stuck in spawn hell for the rest of the match! All I could do was watch and hope that my team would win. Thankfully, they did, but here's the hilarious part: I still had the most kills out of everyone in the match. That's absurd.
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Am I the only one here who is going to be picking up FFXIII on launch date?
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