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R.C. Pro-Am II Guide > Tracks > Intermediate Circuit

Now you're driving in the city streets, though there are no pedestrians. The courses are more challenging here, with oil slicks and overpasses and a lot more letter upgrades, meaning you need to be quick-witted to avoid being left behind as your rivals grab everything and upgrade their rides.

09.


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This is the track where you should find a bounty of 'I' tiles, which will enable you to get the next car upgrade. Be sure to grab them.

The letters are all bunched together on the last downward turn of the track (its right side). You'll find one 'I' along the inside of that turn track, another on its outer edge. There's also another letter you may not have picked up previously.

As an introduction to the new city environment, this track is a piece of cake. Enjoy it.

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A simple track with only two real points of interest. The first half is littered with nitro upgrades. Stick to the outside and you'll hit the lion's share of them.

The other key note is just before the finish line, where there's a bomb on either side of the center lane during the home stretch. Stay at the center and you'll do just fine. Considering all the nitro you should have picked up, your only other concern is the oil slick on the first downward turn. Stay on the inside of the track there and you'll be fine.

As far as letters go, they're on the final downward turn. Stay to the outside of the track to catch an 'I'.

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A very, very easy track. The main thing you'll notice is that 'I' tiles are littered all over the place. Hopefully, you're already working on your second upgrade at this point. If you are, you'll be off to a good start. If you're not, this should be the stage that lets you finish up (your opponents also will upgrade, mostly, so you dang well better be doing so along with them).

In terms of hazards, there really isn't much to say. You will find icy surfaces that make you slide around a bit, but none of that should prevent you from finishing well or grabbing the letters.

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There's a 'P' tile directly ahead of the starting line. If you miss that one, hang around the outside edge of the next bend, where you'll find another tucked away in a small recess.

From there, round the next corner and hold to the middle lane along the straight stretch at the bottom (the outside lanes have bombs). Turning up around the track's left side, there's another 'P' along the left side of the road if you need it, though you shouldn't. Then there's another series of turns. As you're winding back up to the final straight stretch near the top, hold to the left to collect a much-needed 'O' tile. Then you're to the final straight stretch.

The main hazard here is all those bombs you'll find. They mostly line the edges of all portions of the track, so the safe route (if you're not worried about letters) is to stay near the center.

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The first thing worth noting here is that you'll need to dodge oil slicks and air plane bombs as you're making you're way toward the long stretch at the track's very top.

More importantly, though, there's a 1-up icon you definitely want to snag. As you round the bend and head along the straight stretch at the top of the track, keep to the top portion of the track and watch for the track to widen. Swoop up into the recess, grab the 1-up icon, then keep moving as the track proceeds.

Note that there's on the straight stretch along the bottom, you'll want to hit the ice from the bottom of the track, angling up toward the diagonal left, so that as you slide forward you're slowly advancing up the track. This is because an airplane here is dropping bombs. If you head into the area straight-on, you won't be able to turn in time to avoid the shrapnel, and your opponents will pass you, leaving you in fourth place not far from the finish line.

On the final big upward turn, you can hold to the left to hit zip pads, but it's usually too late to recover if the plane took you out. This track contains only one lap.

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Memorize the zipper pad locations. They're along the left side of the handle first. Follow that up, then wrap around to the straight stretch along the top. Hold to the bottom on that stretch to hit three zip pads and then cross over to the top for three more.

As you round the first bends from that long straight stretch, you'll find letters scattered across the lanes, mostly ('M' and 'I' and 'R'). Grab those as needed, and then round the final bend to the finish line.

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Pretty straight-forward track here. You'll find lots of letters along the sides of the track (particularly on the vertical drop along the track's right side) and plenty of zipper pads.

Note that along the straight stretch at the top, you should hold to the top to find a small recess where you can grab a '?' icon. That will give you missiles and quite a few shots, even if you didn't pay for the weapon in the garage, and you should be able to use the weapon to come in third or better, even if you're racing horribly.

Another note: along the left side you'll pass under an underpass. I thought I remembered there being a 1-up icon hidden under the overpass, out of view, if you hold to the center. However, I haven't been in a position to confirm that on recent plays through the game. I'll update this guide later if something changes.

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This is the last of the tracks in the city environment, and then you'll be headed to the difficult desert stages.

As stages go, this one is straight forward. You will find a lot of nitro items on the early going, so collect those and save them for the second lap. About halfway through, you'll note a lot of oil slicks meant to trip you up. Drive along a rail and you'll miss the lion's share of these. Steer wide on corners, too.

During the last lap, you'll probably find it useful to use all those nitro boosts you saved up so you can fly past your other opponents and into the lead right at the last moment.

NEXT: Advanced Circuit