Kirby: Triple Deluxe art
HonestGamers Guides

Kirby: Triple Deluxe Guide > Story Mode > Old Odyssey - Stage 1

Hop along some ledges, knocking out enemies as you go. There are trains that come along the tracks from the background and you really don't want to be in front of one of those as it arrives in the foreground, but you have so much warning that it's unlikely one will catch you by surprise. After the third or fourth track, as you descend, you should notice a crumbling block. Break it apart for a Keychain and keep progressing, until you reach the far side of the area.

Here, a cannon will launch you upward. Jump to your left to land in another cannon. This one sets in motion a series of blasts that finds you finally landing on a ledge just below two cannons, one on each the left and right sides of the screen. Jump into the left one, which launches you right so you can collect a 1up.

When you are deposited finally on a new ledge, there are enemies circling in the sky in the background. An arrow points upward, but you can drop down off the left side of the ledge and find a nook filled with blocks. Use an attack to hit the bomb block and blast them apart, revealing a 3D Warpstar. Ride it to the background, and ascend along a steep cliff. Avoid cannons here, and watch for a crumbling block near the top. You can break it apart (or let a cannon shot do that) to reveal a door. Enter the door to find a puzzle room.

In this puzzle room, jump into a cannon and then tilt your handheld so that it slides left, lined up above huge blocks that fill a vertical shaft. Blast down that shaft to reach another cannon. Slide this one right and fire up another similar shaft, to snag a Sun Stone. Then exit out the doorway. You'll appear not far from where you entered that door. Continue up the cliff and ride a 3D Warpstar back to the foreground, then hop in the cannon and launch up into the next area.

An enemy will slide down from the hill to the right as you arrive. Knock it away and proceed in that direction. You'll come across more chains. As you advance here, watch the ground. You're looking for a bomb tile. When you find it, partway down a shaft, kick it to start an explosion, then head quickly to the upper left and along a passage to find pizza and the Rare Keychain: Whispy Woods. Now return to the right and continue through the area to the doorway, not far to the right. Enter it.

You are standing on a track. Immediately jump right, to safety. Continue onward and you'll find Miracle Fruit. Gobble it down and continue in the direction you were headed. You can inhale the huge trains now, to have your revenge. One not terribly far to the far right of the area will even yield a treasure chest that you can open for a Sun Stone, and you can drop down through the tracks of one just to the left to find a regular Keychain.

In this same area, also notice the large white parsnips. You can stand near one and start to inhale, then back away to uproot the vegetable. It will fly in an arc in the direction you are pulling, possibly destroying large blocks. You can destroy one such block to reveal a locked door, while another block to the right from there can be eliminated in the same fashion to yield a Key. Use the Key on the door to enter a room where you can uproot two parsnips in a row and send them in arcs to the right to break down walls and reveal the stage's final Sun Stone. Then exit out the door along the lower right side of that chamber.

Continue along the ledges a short distance from where you emerge and you'll be able to uproot a final parsnip to crush a block on the upper right wall and reveal a hidden door. Enter it.

In this new area, you'll need to eliminate some enormous birds. They are perched on distant ledges, and one will fly forward to attack at a time. You can uproot parsnips to attack, but you'll need to first avoid air blasts that a given bird sends downward at a diagonal angle. Let one fire its shots, then move in and use your Hypernova to uproot the parsnip. The second and third birds tend to move a lot more, but you can wait for them to come to a stop and then quickly send a parsnip their way.

Once you defeat the birds, the goal door partially appears in the soil. Use your Hypernova ability to suck it out of the soil. Then enter it to finish the stage.

NEXT: Old Odyssey - Stage 2