Gurumin: A Monstrous Adventure art
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Gurumin: A Monstrous Adventure Guide > Upgrades

Cat Ears
Level Cost Effect
1 0 # of Chests
2 10 # of Jars
3 50 Damage Reduced by 25%
4 250 Attack Damage x1.2
5 999 ?

Crown
Level Cost Effect
1 0 5% Shop Discount
2 10 10% Shop Discount
3 50 Damage Reduced by 25%
4 250 Damage Reduced by 50%
5 999 ?

Gas Mask
Level Cost Effect
1 0 Gas Damage Halved
2 10 Immune to Gas Damage
3 50 Damage Reduced by 25%
4 250 Attack Damage x1.2
5 999 ?

Goggles
Level Cost Effect
1 0 Water Damage Halved
2 10 Immune to Water Damage
3 50 Damage Reduced by 25%
4 250 Attack Damage x1.2
5 999 ?

Headband
Level Cost Effect
1 0 Attack Damage x1.2
2 10 Attack Damage x1.5
3 50 Damage Reduced by 25%
4 250 Attack Damage x1.7
5 999 ?

Headdress
Level Cost Effect
1 0 Rest regenerates DP
2 10 Damage Reduced by 25%
3 50 Attack Damage x1.2
4 250 Damage Reduced by 50%
5 999 ?

Helmet
Level Cost Effect
1 0 Damage Reduced by 25%
2 10 Damage Reduced by 50%
3 50 Attack Damage x1.2
4 250 ?
5 999 ?

Magic Hood
Level Cost Effect
1 0 Elemental Damage x1.5
2 10 Damage Reduced by 25%
3 50 Attack Damage x1.2
4 250 Elemental Damage x2
5 999 ?

Maid Hat
Level Cost Effect
1 0 Rest regenerates HP
2 10 Damage Reduced by 25%
3 50 Damage Reduced by 50%
4 250 Attack Damage x1.2
5 999 ?

Monkey Hat
Level Cost Effect
1 0 Money x1.5
2 10 Damage Reduced by 25%
3 50 Damage Reduced by 50%
4 250 Money x2, Attack Damage x1.2
5 999 ?

Nightcap
Level Cost Effect
1 0 Critical Amount x2
2 10 Damage Reduced by 25%
3 50 Immune to Water Damage, Attack Damage x1.2
4 250 Immune to Gas Damage, Damage Reduced by 50%
5 999 Immune to Trap Damage, Critical Amount x3, Attack x1.5

Ribbon
Level Cost Effect
1 0 Trap Damage Halved
2 10 Damage Reduced by 25%
3 50 Immune to Trap Damage
4 250 Damage Reduced by 50%
5 999 ?

Samurai Helm
Level Cost Effect
1 0 Falling Damage Halved
2 10 Damage Reduced by 25%
3 50 Damage Reduced by 50%, Immune to Water Damage
4 250 ?
5 999 ?

Vampire Kit
Level Cost Effect
1 0 Critical Attacks Restore HP
2 10 Damage Reduced by 25%
3 50 Attack Damage x1.2
4 250 Damage Reduced by 50%
5 999 ?

The progression through the upgrades is such that it makes sense to buy the upgrades for your favorite pieces of headgear as soon as you can afford them. The first two upgrades to the Cat Ears are particularly useful if you're trying to Master each dungeon. The first three upgrades for the Vampire Kit make you an all-around great warrior. Perhaps the most useful item to upgrade all-around is the goggles, which will let you get through most hazards, while the Gas Mask is important in some levels but not worth as much of your Junk unless you have some to spare. The nightcap should be powered up as soon as you can get it, since it serves the same function as the goggles and gas mask combined and also makes you a better warrior.

With that said, early upgrades for each bit of headgear are useful and inexpensive, so you should get the first two upgrades for each piece as soon as you can. It's easy enough to switch between various equipment as you wander through a dungeon and arrive at different situations. Later upgrades for the headgear not referenced in the paragraph above are more optional, though you'll need many of them eventually. Note that you can only equip one piece of headgear at a time.

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