[My Profile] [My Settings] [Exit]  

Home Blog My Games Reviews Friends Exit

You are not signed into a user account. Please return to this page once you are signed into your free account for additional options.

goatx3 This user has not created a custom message to welcome you to his or her profile. However, there may still be content to view. Check below to see a list of recent contributions, including the most recent blog post (when there is one) and excerpts from recent reviews and other contributions, as available.

Title: nananananana
Posted: October 14, 2005 (10:35 AM)
nananananna
[reply][view replies (4)]

Recent Contributions

Users with accounts on the HonestGamers site are able to contribute reviews and occasionally other types of content. Below, you'll find excerpts from as many as 20 of the most recent articles posted by goatx3. Be sure to leave some feedback if you find anything interesting!

Type: Review
Game: Otogi: Myth of Demons (Xbox)
Posted: October 06, 2003 (05:30 PM)
Otogi is really in a league of itís own on Xbox. The closest game to it is probably Panzer Dragoon Orta, not because the action is similar but because both games deliver such a unique audio/visual impact backed with challenging, addicting gameplay.
[reply][leave comment]

Type: Review
Game: Castlevania: Aria of Sorrow (Game Boy Advance)
Posted: August 11, 2003 (05:17 PM)
I think of Aria as SotN-lite - a wonderful experience, one of the best Castlevanias of all time, yet it ends far too quickly. If youíre thinking about purchasing it, youíll have to ask yourself whether or not youíre willing to shell out 30 hard earned dollars for 8 hours of fun.
[reply][leave comment]

Type: Review
Game: Brute Force (Xbox)
Posted: June 02, 2003 (05:42 PM)
Brute Force would benefit so much from more open level designs. Your tactical options would exponentially increase and your enemies could do something useful like flank you, or ambush you, bringing much more excitement into the game.
[reply][leave comment]

Type: Review
Game: NBA Street Vol. 2 (GameCube)
Posted: May 21, 2003 (07:15 PM)
This isn't a basketball sim, the players don't behave like real players. Shaq will hit the occasional shot from behind the arc, little Allen Iverson will throw down 360 dunks. Just about any player in the game will hit a mid range jumper with at least 80% accuracy, so getting points on the board is pretty simple
[reply][leave comment]

Type: Review
Game: Conflict: Desert Storm (Xbox)
Posted: April 28, 2003 (05:48 PM)
Conflict Desert Storm has plenty of those exciting moments that you just can't find in other genres. You're low on ammo, separated from your squad, relatively hidden in a small group of boulders. There's a tank rolling towards you on the left, enemy infantry overrunning your position. What do you do? WHAT DO YOU DO??? I live for these moments - CDS delivers them in bunches.
[reply][leave comment]

Type: Review
Game: Project Gotham Racing (Xbox)
Posted: April 17, 2003 (09:26 AM)
In about every racing game out there, speed is the most important thing. You drive fast, you get to the finish line first in order to win. And that makes sense, right? They ARE racing games after all. Project Gotham Racing is rather different. You still have to win races, but driving like a badass is just as important as driving with speed. Itís really as much a driving game as it is a racing game.
[reply][leave comment]

Type: Review
Game: Oddworld: Munch's Oddysee (Xbox)
Posted: April 05, 2003 (11:17 AM)
Munchís Oddysee takes basic platformer elements like running, jumping and item-collecting and combines them with intelligent puzzles. Abe and Munch both have different strengths and weaknesses, so getting through each puzzle requires cooperation - you can switch between the characters with the press of a button.

Type: Review
Game: Battle Engine Aquila (Xbox)
Posted: March 23, 2003 (08:48 AM)
Battle Engine Aquila is yet another game in the ever growing line of mech titles in the Xbox's library. It'd be easy to overlook it in the deluge of mech games out there, but it'd be a mistake to do so. It offers unique things the other mech games don't.
[reply][leave comment]

Type: Review
Game: Serious Sam (Xbox)
Posted: December 26, 2002 (06:10 PM)
Serious Sam was released on PC a few years ago to (mostly) great reviews. I recall one major PC magazine review saying something like ďDoom is back!Ē and generally saying that Serious Sam hearkened back to the old days of first person shooters, and felt a lot like Doom. I disagree. There is obvious Doom influence on the game, and it DID seem like the gameplay had just walked out of a time machine- but not from the Doom era. From even farther back than that. It feels closer to games like Ro...
[reply][leave comment]

Type: Review
Game: Tom Clancy's Ghost Recon (Xbox)
Posted: December 18, 2002 (08:24 PM)
Red Storm Entertainment's Ghost Recon is the second Xbox title bearing the Tom Clancy name. Once again you're up against the evil communist menace- I see a pattern developing here. You're in command of an elite military squad called the Ghosts. The Ghosts sneak around Russia and the surrounding countries sabotaging stuff, killing Russian nationalists, and basically doing whatever they can to keep Mother Russia from returning to its former power.
[reply][leave comment]

Type: Review
Game: MechAssault (Xbox)
Posted: December 13, 2002 (07:19 PM)
[reply][leave comment]

Type: Review
Game: TimeSplitters 2 (Xbox)
Posted: December 03, 2002 (02:01 PM)
A few Christmasís ago (on the happiest Christmas of my life) I received a PS2 and the game Timesplitters. The game blew me away. The graphics were so much better than any other game I'd ever played at that time, the single player was cool, the multiplayer kicked complete ass, and there was hardly any work put into the story. Formula for a damn fine game, if you ask me. Thankfully, Timesplitters 2 for the Xbox is pretty much an exact copy of TS1 with graphical improvement, more characters, m...
[reply][leave comment]

Type: Review
Game: Star Wars Jedi Knight II: Jedi Outcast (Xbox)
Posted: November 29, 2002 (09:59 PM)
[reply][leave comment]

Type: Review
Game: Kakuto Chojin (Xbox)
Posted: November 29, 2002 (08:49 AM)
As a fan of fighting games, I've been kind of disappointed with the lack of games the Xbox has in this genre. As of a couple weeks, all the Xbox had was Kabuki Warriors, UFC Tapout, and Dead or Alive 3. One good game and two crappers. This week sees the release of two promising looking fighters; Kakuto Chojin and Mortal Kombat: Deadly Alliance, so naturally I'm quivering with anticipation. I opted to pick up Kakuto Chojin over MK5, mostly based on the fact that I've already played quite a fe...
[reply][leave comment]

Type: Review
Game: Tom Clancy's Splinter Cell (Xbox)
Posted: November 26, 2002 (11:01 AM)
Splinter Cell is one of the more hyped and anticipated games I've seen lately. People said it was going to be better than Metal Gear. People said it was going to bring an entirely new gaming experience. People said it was going to be the best Xbox game to date. The front of the box even says ''stealth action redefined''. Were they right? Read on.
[reply][leave comment]

Type: Review
Game: Blood Wake (Xbox)
Posted: November 23, 2002 (08:05 PM)
I just picked up this game for twenty bucks on a bargain shelf. Why would I buy a game off the bargain shelf, you ask? Well, I only had twenty bucks, and I heard it was a sweet game (a while ago). Well, as it turns out, whoever told me it was a sweet game wasn't quite correct. He said it enthusiastically. It's not SWEET, it's merely...Okay. Good, even.
[reply][leave comment]

Type: Review
Game: Halo: Combat Evolved (Xbox)
Posted: November 22, 2002 (06:27 PM)
Halo is the first Xbox game I ever played. To this day, itís also the BEST Xbox game Iíve ever played.
[reply][leave comment]

eXTReMe Tracker
2005-2012 HonestGamers
Opinions expressed in this blog represent the opinions of those expressing them and do not necessarily reflect the opinions of site staff, users and/or sponsors. Unless otherwise stated, content above belongs to its copyright holders and may not be reproduced without express written permission.