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Alex Kidd in Miracle World
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Publisher Region Released SEGA NA ??/??/1986 |
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Review
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Staff review by Marc Golding (January 12, 2004) So what's Janken? Well, young Alex defeats his tougher foes (Janken the Great's henchmen with names like Scissorhead, whose head actually looks like a hand in the shape of scissors) by nonviolent means; bringing his great 'skill' at paper, rock, scissors to bear. Odd that a game of chance should decide so much of your progress, but there's hope. A crystal ball is available, often hidden and often stocked in shops strewn throughout what is certainly an impressive collection of locales. The ball is vital, as it allows you to see your adversary's thoughts so that you can plan your Janken 'strategy' accordingly. |
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Review
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Reader review by goldenvortex (November 11, 2005) Alex Kidd had one rough ride back in those good ol’ 8-bit days. In five games (let’s try to forget about that BMX racer, eh?) he became the icon of the Master System. Although his cheery little face didn’t make as much of an impact like platforming icons Mario and Sonic, he still left us with a handful (a SMALL handful) of reasonably decent and memorable (let’s also try and forget about Alex Kidd in High Tech World, OK?) titles. A range including a simple plat former, a Shinobi cross-o... |
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Review
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Reader review by pickhut (October 01, 2007) You know, Alex Kidd may tell us he was trained in the art of Shellcore, allowing him the ability to punch through rocks like it was nothing, but I refuse to believe that. No amount of training in the world can make him have a fist that's about the size of his head, no way. There's only one possible explanation: steroids. I guess this big-eared prince needed the extra help in his quest to save the kingdom of Radaxian from the evil Janken. It may have been in vain, though, because the first few ar... |
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