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Xenosaga Episode I: Der Wille zur Macht
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Publisher Region Released Namco NA 02/25/2003 |
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Staff review by Zack Little (March 16, 2006) What we have here is a rare case; the only game I know capable of standing on a character and a setting. If the universe wasn’t so detailed and complete, if it wasn’t designed with such obvious care and forethought, if its plot wasn’t more gripping than many books or movies, and if KOS-MOS didn’t kick such ungodly amounts of ass, Xenosaga Episode I: Dur Wille Zer Macht would suck. Beyond those elements, there’s little to like. |
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Reader review by djskittles (February 01, 2004) Remember all those excellent PSone and SNES RPGs we were blessed with? When I think of my PS2 I wonder where the hell all the good RPGs are. Sure, we’ve had some solid games like Suikoden III and Final Fantasy X, but the PS2 has nowhere near the same amount of great titles as those two systems. Namco is trying to give disgruntled fans like myself what we want with their massive 5-game Xenosaga series. Rumors say that this sci-fi epic will span two to three different cons... |
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Reader review by psychopenguin (March 13, 2007) One of the most common complaints that RPG fans have about the current state of the genre is that there's too much videos and storyline and not enough gameplay. While this does tend to be the rule nowadays, I as an RPG fan have no problem with this evolution, as role playing games have always focused on storyline and I am sure that if developers had the technology in the SNES/NES era, we'd have seen a lot more games like Xenogears and Final Fantasy X back then, too. |
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Reader review by viridian_moon (June 08, 2005) Every now and then a title comes along that changes the way we think about video games – something so startlingly different, so revolutionary, so innovative that it redefines a genre or invents one entirely. Mario was one such; Final Fantasy was another. Metal Gear Solid, Resident Evil, the list goes on. Someday the Xenosaga series, too, might be added to it, but it’s not quite there yet. |
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