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Castlevania
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Publisher Region Released Konami NA 05/01/1987 Konami EU 12/19/1988 Konami JP 02/05/1993 |
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AKA: Akumajou Dracula (JP)
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Welcome to the site's Castlevania page. We have reviewed thousands of games since the site launched, and there are a growing number of news posts available. Check below for Castlevania currently available on the site. If our coverage hasn't yet reached the point you'd like, remember that you can always sign up for a free user account and submit a review, or start a conversation on the site forums.
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Staff review by Marc Golding (December 31, 2003) Could Konami have known? Did they have even the slightest inkling that their clichéd tale of a stout, brave-hearted adventurer up against a haunted house and all its various and typical denizens would spawn over a dozen incarnations? Surely not. Yet, something like fifteen years after the first adventure featuring Simon’s side-scrolling simplicity, we are playing Castlevania in pseudo-3D, jaded as we watch impossibly real polygonal presentations of Simon’s pretenders to his legacy doing their thing, while big budget orchestrations sing along sweetly. |
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Staff review by Sho (July 15, 2004) Who can forget listening to the seminal tune “Vampire Killer” as one tread beneath the tattered red curtains and moldering walls of the first stage, whipping down groups of ghouls clad in ragged shrouds, and avoiding the panthers who would suddenly spring to their feet and lunge after us? Simon may not have a face, but he certainly has an atmospheric environment to blindly stumble about in. |
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Reader review by brightshield (March 28, 2007) As you enter the castle; the door shuts behind you. Now you realize that there’s no turning back. Suddenly, groups of zombies come charging at you. Your pulse begins to quicken, but you remain calm and ready your weapon. You swing your whip just in time to turn the zombies into dust. Watch out! Another one is approaching from behind, and he’s far too close to swing your whip at. Getting hit seems inevitable. However, you aren’t going down without a fight. Just as the zombie is about to strike; y... |
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Reader review by disco (July 08, 2010) Dracula is alive. Well, as much as a vampire can be. He’s spent at least a century rotting inside of a coffin, but that doesn’t stop him from getting back into the swing of things. Now that he’s been resurrected, he can continue with his favorite pastimes. Ruling over his vast, magical estate of Castlevania. Restoring the decrepit ruins of his home. Tending to his menagerie of mythical, demonic creatures. Getting in touch with old friends, regardless if they’re still living. Spreading his evil ... |
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Reader review by JoeTheDestroyer (June 23, 2011) Zombies? Killer bats? Out-of-place panthers? Screw that, it's the candles Simon hated, and yet he eventually grew to love. Only by destroying them could he find random weapons and the sliced-out human hearts needed to give him the strength to throw said weapons. You see, Simon also hates close combat. He likes his space, and doesn't like murderous and nightmarish creatures penetrating his bubble. He'd rather throw a knife than stab a zombie, or toss an axe in an arc than chop down a harpy. |
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Reader review by overdrive (February 25, 2004) You know, when it comes to video games, today’s kids have it easy. Do you remember back when you didn’t have fancy memory cards and the ability to save your progress was something that usually was done by scribbling down huge nonsensical passwords (if that option existed at all)? Or when designers compensated for a game's lack of size by making it frustratingly difficult? |
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Reader review by phediuk (June 30, 2006) Without a doubt, Castlevania is an esteemed series. While its sales aren't the greatest, the games still receive high acclaim from critics and hardcore gaming junkies alike (well, the 2D ones, anyway.) However, one thing that should be noted about the praise slavished upon Konami's long-running franchise is that almost all of it is directed to 1997's Symphony of the Night and its followups. That game combined a Metroid-esque sense of exploration with smooth controls and a gorgeous art direction,... |
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Reader review by ratking (Date unavailable) Ah, the game that started it all. A simple kid named Simon Belmont sent on a mission that is a curse or gift for his family for games to come. The very first Castlevania game made, almost as old as the Nintendo System itself, and yet it still stands up as an excellent game, and the leader of one of the greatest series' ever to grace this blue and green earth. |
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Reader review by retro (October 31, 2003) If there was actually a such thing as a vampire, most sane people would do everything they could to steer clear of the blood-driven beasts. Living forever does sound sort of tempting, but face it. Blood doesn't actually taste good, and having a nurse take your blood at the hospital is painful enough, let alone having someone pierce your skin with their teeth and drink it as if they were stuck in the middle of a desert with nothing to drink for several years. Simon Belmont is of a different breed... |
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Reader review by siegfried (April 26, 2003) Castlevania, considered by many as one of the best action series Konami came up with, made its debut on the NES when Simon Belmont, a guy with time and guts to spare, thought about defying Lord Dracula in his old and crumbling castle. Like most gamers who indulge in action games (who doesn't?), I too am a fan of the Castlevania series. It may not look like it since I'm about to bash the original title, but I adored the SNES and Genesis titles, and while I wasn't particularly enthralled wi... |
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Reader review by sinner (March 14, 2004) The name is worth a lot and you know it because it means something to you. You played it when you still had your youth, when you still loved birthday parties and still thought girls were gross. You loved Castlevania and it is as old as your love for games. Castlevania was ahead of its time; you've watched the world and the world of videogames change, and you've seen that the power of Castlevania seems to transcend these changes. |
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