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Duke Nukem Forever
Duke Nukem Forever (X360) game cover art
Genre:
First-Person Shooter

Developer:
Gearbox Software
Publisher
Region
Released
2K Games
NA
06/14/2011
2K Games
EU
06/10/2011
Take 2 Interactive
JP
06/10/2011
Take 2 Interactive
AU
06/10/2011
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Systems > Xbox 360 > D > Duke Nukem Forever

Welcome to the site's Duke Nukem Forever page. We have reviewed thousands of games since the site launched, and there are a growing number of news posts available. Check below for Duke Nukem Forever currently available on the site. If our coverage hasn't yet reached the point you'd like, remember that you can always sign up for a free user account and submit a review, or start a conversation on the site forums.

Review
tomchick's avatar
Staff review by Tom Chick (June 16, 2011)

The inspiration is, of course, the venerable Duke Nukem 3D, a groundbreaking over-the-top comedy shooter that had actual gameplay when it came out 15 years ago. But in Duke Nukem Forever, it's tough to use the word "inspiration". When you come across a nod to the original game, it feels like it was chucked in carelessly. Here's a trip mine. Here's a holoduke. Here's a pigcop. Here's something like a boss fight. Here's a gun that shoots blue lasers. Here's a stripper.
Read Full Review // Comments (15) // Review Game
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Review
Suskie's avatar
Reader review by Suskie (June 25, 2011)

The game’s steadily ramping barrage of obnoxious design choices almost feels like an endurance test as you inch closer to finishing the game. “Oh yeah?” the developers seem to say. “Well, how would you like a platforming sequence with an electrified floor? What about a boss that spawns smaller enemies indefinitely? How about an underwater level with clumsy controls and distorted vision, in which you have to keep constant tabs on your oxygen supply? How about an underwater boss?"
Read Full Review // Comments (11) // Review Game
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News
JonDavila's avatar
News articleFeature by Jonathan Davila (December 14, 2011)

While you can't always count on the Duke when it comes his games' quality, you can always count on big game publishers to have some sort of downloadable content in the works for their games -- even the bad ones.
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