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Ace Combat 6: Fires of Liberation
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Publisher Region Released Namco Bandai NA 10/23/2007 Atari EU 11/23/2007 Namco Bandai JP 11/01/2007 Atari AU 12/13/2007 |
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AKA: Ace Combat 6: Kaihou e no Senka (JP)
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Welcome to the site's Ace Combat 6: Fires of Liberation page. We have reviewed thousands of games since the site launched, and there are a growing number of news posts available. Check below for Ace Combat 6: Fires of Liberation currently available on the site. If our coverage hasn't yet reached the point you'd like, remember that you can always sign up for a free user account and submit a review, or start a conversation on the site forums.
Review
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Staff review by Josh Higley (November 08, 2007) When a game that is a part of a series as long running as Ace Combat, there's always that nagging concern that the formula will become stale, or the ball will be otherwise dropped with new changes. A very fine line must be walked between adding to the game, and wrecking it. Ace Combat 6 walks that line very well. |
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Review
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Reader review by pickhut (May 25, 2010) Ace Combat 6: Fires of Liberation doesn't strive to be anything new or refreshing, instead choosing to expand on features that were implemented in previous installments. Its biggest influence, though, is Ace Combat 4, right down to the very fact that each games' wars were both affected by the Ulysses asteroid incident that was first mentioned at the beginning of AC4. This means you'll experience long missions that last up to 30 or 40 minutes, which require a return to base for reload at s... |
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