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.hack//G.U. Vol. 1: Rebirth
.hack//G.U. Vol. 1: Rebirth (PS2) game cover art
Genre:
RPG

Developer:
CyberConnect2
Publisher
Region
Released
Namco Bandai
NA
10/24/2006
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Systems > PlayStation 2 > H > .hack//G.U. Vol. 1: Rebirth

Welcome to the site's .hack//G.U. Vol. 1: Rebirth page. We have reviewed thousands of games since the site launched, and there are a growing number of news posts available. Check below for .hack//G.U. Vol. 1: Rebirth currently available on the site. If our coverage hasn't yet reached the point you'd like, remember that you can always sign up for a free user account and submit a review, or start a conversation on the site forums.

Review
honestgamer's avatar
Staff review by Jason Venter (October 30, 2006)

Everything’s happening real-time (except when you access menus for healing items), so you can set up brutal combo attacks and then follow through with special moves that add significantly to the damage you inflict. Another benefit is that sometimes, colored bands of light will briefly circle around your impending victims. That’s your cue to use a special move, which will add to the experience points you and your friends gain once the confrontation has come to its bloody conclusion.
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8
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Review
wolfqueen001's avatar
Reader review by wolfqueen001 (July 24, 2008)

Combat has been streamlined. You no longer have to wade through menus just to implement a single skill. Skill triggers enable you to simply press a few buttons in order to perform an ability. While it’s not perfect – you can’t utilize them to cast spells or use items – it’s definitely a lot more convenient. And it should silence anyone who knocked the first series for its unwieldy battle system.
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