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F.E.A.R.: First Encounter Assault Recon
F.E.A.R.: First Encounter Assault Recon (PC) game cover art
Genre:
First-Person Shooter

Developer:
Monolith Productions
Publisher
Region
Released
Sierra
NA
10/18/2005
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Systems > PC > F > F.E.A.R.: First Encounter Assault Recon

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Review
Lewis's avatar
Staff review by Lewis Denby (August 29, 2008)

F.E.A.R. is essentially a one-trick pony, but is salvaged by the fact that it's an exceptionally clever one. F.E.A.R. does 'Bullet Time' better than any title has managed yet. It somehow functions a whole load better from the first-person perspective than it ever did in its third-person origins, and it forms the backbone of F.E.A.R.'s trick. This is Monolith's take on FPS set-pieces. The twist? Create your own.
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Review
amlabella's avatar
Reader review by amlabella (July 13, 2006)

Through the years, there have been all kinds of first person shooters released. There's the usual formula of a good combination of guns with some fast-paced action, and so on. But with F.E.A.R, Sierra has created something new. It's combined the aspects of a Japanese horror film with exciting and frantic action to create one of the best FPSs out there.
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Review
asherdeus's avatar
Reader review by asherdeus (June 28, 2006)

F.E.A.R stands as the most intense first-person shooter I’ve ever played. It doesn’t achieve intensity by bombarding you with ear-splitting explosions, or keeping you constantly at the brink of death, but through sheer atmosphere, design, and pacing. Even if you aren’t a tactician when it comes to first-person shooters and prefer run-and-gun mayhem, this game will slow you down and force you into the crouch position. F.E.A.R will have you leaning around corners, taking very careful...
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