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The Suffering
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Publisher Region Released Midway NA 03/08/2004 |
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Welcome to the site's The Suffering page. We have reviewed thousands of games since the site launched, and there are a growing number of news posts available. Check below for The Suffering currently available on the site. If our coverage hasn't yet reached the point you'd like, remember that you can always sign up for a free user account and submit a review, or start a conversation on the site forums.
Review
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Staff review by Rob Hamilton (July 28, 2006) After a certain point in the game, most players will be used to that sort of chaotic action, as The Suffering revels in it. Torque spends much of the game trapped in a lunatic’s nightmare, surrounded by panicking guards and inmates fighting each other, as well as their otherworldly foes. |
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Staff review by Brian Rowe (February 19, 2006) In The Suffering, the abominations you encounter are not mazes to find your way past, but obstacles to be destroyed. Like a 1970s grindhouse flick, you’ll find yourself standing amid piles of bodies, blood drenching every scrap of skin and clothing left on your body. |
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Reader review by midwinter (August 27, 2004) 23 hours a day, 7 days a week, 365 days a year. This will be your new home. A concrete cell no more than 6 feet across by 9 feet deep. It is going to be your future, it is going to be your hell. Locked away for your heinous crimes, all you have for company are your thoughts and a conscience that betrays you. For an hour each day you are let out of your cell to feed, exercise and shower... but this is no reprieve from the monotony... it is much worse. What should have been a celebration of freedo... |
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Reader review by zoop (March 22, 2004) Midway has recently taken a new direct route towards gamers: their objective is to create new, exciting games that actually play decently. With a bright 2004 line-up in check, including Mortal Kombat: Deception in the fall, Midway has delivered a striking blow with the release of The Suffering, which has been in the making so long that dinosaurs were planned as the original development team. When the meteor hit, Surreal took the project away, and ran with it. After so much time in tweaking and a... |
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