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Forums > Submission Feedback > sportsman's Kirby's Dream Land 3 review

This thread is in response to a review for Kirby's Dream Land 3 on the SNES. You are encouraged to view the review in a new window before reading this thread.

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Author: overdrive (Mod)
Posted: December 03, 2008 (12:09 PM)
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I bought this game a long time ago and "beat" it, but realized that to fight the real final boss, you had to complete each level's task vaguely given to you by a random person/object. It didn't take long for me to give up on that. I think it might have been Samus' Metroid-killing job that did it for me because there are no ice power giving monsters in that level and after finally finding one somewhere else, I screwed up and lost it. Got pissed off and never played it again.

I'll have to play it sometime. I remember not really liking it, but not disliking it to the same level you do. Like a 4 or so level. So it'd be interesting to see what I think about nowadays.


I'm not afraid to die because I am invincible
Viva la muerte, that's my goddamn principle


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Author: Halon
Posted: December 03, 2008 (05:35 PM)
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I played it just over a year ago for the Alphabetolympics (what this review was written for) and got about as far as you. It has nothing going for it; it looks like ass (even Kirby's Super Star looked better), plays sluggishly and sticks to the same tired formula and made it duller than ever before. I wasn't expecting it to be any good but at least thought it would be half decent.


IF YOU WANT MORE BEATS FOR YOUR BUCK THERE'S NO LUCK.


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