This thread is in response to a review for Star Ocean: First Departure on the PSP. You are encouraged to view the review in a new window before reading this thread.
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Author: overdrive (Mod)
Posted: December 01, 2008 (09:32 AM) Actions: Register for a free user account to post on the forums... |
I have the SNES translation of this game on my computer and own 2 and TtEoT and you touched on one of the biggest issues I have with this series. You have yourself this awesome galaxy concept where it seems the possibilities should be endless as to what you can do. And then you spend the lion's share of the game in medieval lands. Complete with the whole concept that you can't be corrupting their primitive minds with your advanced technology, so you have to use their sorts of weaponry, so you essentially have a medieval game with occasional sci-fi segments thrown in. Makes you just wish they'd completely jump into the "Star Ocean" theme. I mean, if random people are going to randomly land on planets, why can't they occasionally land on one from ANY time period that ain't medieval?
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Author: honestgamer
Posted: December 01, 2008 (10:29 AM) Actions: Register for a free user account to post on the forums... |
I knew I had to mention that because so many people are sick of medieval stuff. Me, I like medieval stuff and this didn't bother me as much as it could have... except from a purely intellectual standpoint. ;-) I knew it would really bug some people, though, so fair warning seemed a necessity.
"Too often we enjoy the comfort of opinion without the discomfort of thought." - John F. Kennedy on reality |
Author: darketernal
Posted: December 01, 2008 (11:01 AM) Actions: Register for a free user account to post on the forums... |
Well, the second game does sort of force you into such a scenario.
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Author: jerec
Posted: December 01, 2008 (01:15 PM) Actions: Register for a free user account to post on the forums... |
I remember in Till the End of Time, being on that one medieval planet for so long, I'd actually forgotten the sci-fi beginnings of the game. Going back and forth through dungeons trying to find what the engineers needed for their weapon... and then you're hurtling through space and into a very strange plot twist.
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Author: overdrive (Mod)
Posted: December 01, 2008 (03:12 PM) Actions: Register for a free user account to post on the forums... |
Jerec
I'm not afraid to die because I am invincible |
Author: zippdementia
Posted: December 02, 2008 (10:46 AM) Actions: Register for a free user account to post on the forums... |
Wow, this is a remarkably solid review. Reviews of RPGs can be very difficult, because an RPG has so much to focus on, which is the same reason I think that RPGs have a tendency to receive lower scores than other genres. I mean, if you're playing Tetris, there's not much to criticize. As long as they get the falling and stacking right, it's gonna be hard to give the game anything lower than an 8.
Note to gamers: when someone shoots you in the face, they aren't "gay." They are "psychopathic." |
Author: honestgamer
Posted: December 02, 2008 (11:05 AM) Actions: Register for a free user account to post on the forums... |
Thanks for the kind words. If there's any type of game where I'm able to offer an expert opinion, it's console RPGs. I've played through an astounding number of them, particularly the classics. That leaves me able to at least comment intelligently, which I tried to do here. The main thing I don't like about my own review is its length. I try to stay between 1000 and 1200 words, but this one was more in the 1400 to 1500 range. Still, there's not really anything I'd happily cut, so I had to let it be what it wanted to be. I am disgusted that the average word count in my reviews seems to be creeping upward again, though...
"Too often we enjoy the comfort of opinion without the discomfort of thought." - John F. Kennedy on reality |
Author: zippdementia
Posted: December 02, 2008 (11:55 AM) Actions: Register for a free user account to post on the forums... |
I need to start paying attention to my own review length, actually. I'm going to start setting a limit for myself. I like limits. They force us to get creative.
Note to gamers: when someone shoots you in the face, they aren't "gay." They are "psychopathic." |
Author: overdrive (Mod)
Posted: December 03, 2008 (11:03 AM) Actions: Register for a free user account to post on the forums... |
This might sound weird, but I've found the occasional Atari 2600 review I do does wonders in helping me keep my overall length down. Just because those are all in the 2-3 KB range AND I'm basically saying everything humanly possible about the game. So, when I'm writing a longer review, it seems when I hit the 6-7 KB range or so, I start feeling like I'm just rambling because the review seems "huge". That has really helped me in finding ways to condense things and make my points without saying too much.
I'm not afraid to die because I am invincible |
Author: EmP (Mod)
Posted: December 03, 2008 (11:31 AM) Actions: Register for a free user account to post on the forums... |
I like to ramble.
For us. For them. For you. |
Author: zippdementia
Posted: December 03, 2008 (11:46 AM) Actions: Register for a free user account to post on the forums... |
But not ALL of us can be Emp. We have to find ways to compensate.
Note to gamers: when someone shoots you in the face, they aren't "gay." They are "psychopathic." |
Author: Felix_Arabia
Posted: December 03, 2008 (12:14 PM) Actions: Register for a free user account to post on the forums... |
[This message was deleted by an HG moderator.]
I don't have to boost my review resume because I have a real resume. |
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