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Forums > Submission Feedback > JoeTheDestroyer's Grandia review

This thread is in response to a review for Grandia on the PlayStation. You are encouraged to view the review in a new window before reading this thread.

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Author: overdrive (Mod)
Posted: July 26, 2020 (10:20 AM)
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I like this review. Really hit all the things I like about this game -- or at least the important stuff. You could compare this game to Blue Dragon, with this one being how to do it right and BD being an example of not truly getting it and winding up with overly annoying plucky hero-types when it comes to characterization.


I'm not afraid to die because I am invincible
Viva la muerte, that's my goddamn principle

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Author: JoeTheDestroyer (Mod)
Posted: July 26, 2020 (08:21 PM)
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True enough. The only thing Blue Dragon has going for it is its soundtrack.


The only thing my milkshake brings to the yard is a subpoena.

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Author: dagoss
Posted: August 10, 2020 (06:46 PM)
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Coincidentally, earlier today I was reading about the differences between the PSX and Saturn versions of this game, and it turns out Grandia is an oft-cited example of the Saturn version looking better.

I noticed you didn't mention much about the presentation on a technical level. How do you think the Playstation faired here in this area compared to other PSX RPGs?


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Author: JoeTheDestroyer (Mod)
Posted: August 15, 2020 (12:04 PM)
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Honestly, as a whole I'm not big on PlayStation's presentation, and wasn't even big on it when it was a relevant platform. I wouldn't consider Grandia one of the uglier games, to be sure, but it's certainly not one of the better-looking ones, either. I think the main thing I didn't like about it was the lag, even though the textures were sometimes kind of gross, too. Some other games on that system did look decent at the time, though. I actually liked Legend of Dragoon visually, and thought some of the 2D visuals were fine.


The only thing my milkshake brings to the yard is a subpoena.

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