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Forums > Submission Feedback > Masters's AngerForce: Reloaded review

This thread is in response to a review for AngerForce: Reloaded on the PC. You are encouraged to view the review in a new window before reading this thread.

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Author: honestgamer
Posted: January 09, 2020 (03:08 PM)
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It sounds like this game takes the right approach to making its design easy enough for all to have a good time: quality stage design. I prefer that approach to the other popular technique of just letting you continue as often as you like and expecting that you'll want to keep going through (not always stellar) stages repeatedly and glean satisfaction from the fact that this time you continued only 7 times instead of 34.


"Too often we enjoy the comfort of opinion without the discomfort of thought." - John F. Kennedy on reality

"What if everything you see is more than what you see--the person next to you is a warrior and the space that appears empty is a secret door to another world? What if something appears that shouldn't? You either dismiss it, or you accept that there is much more to the world than you think. Perhaps it really is a doorway, and if you choose to go inside, you'll find many unexpected things." - Shigeru Miyamoto on secret doors to another world2

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Author: Masters (Mod)
Posted: January 10, 2020 (08:59 AM)
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Yeah. Hard games that just give you a million lives/continues end up in the rubbish bin. You'll fly through to the end once on the strength of a billion deaths, and then never play it again.


I don't have to prove I'm refined - that's what makes me refined!

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