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Forums > Submission Feedback > Masters's Enemy Mind review

This thread is in response to a review for Enemy Mind on the PC. You are encouraged to view the review in a new window before reading this thread.

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Author: overdrive (Mod)
Posted: January 08, 2020 (11:36 AM)
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Good review where you showed the potential of this game and how it was squandered. Seems I recall a SNES game that was kinda sorta along these lines. Looked it up and it's called BlaZeon or something like that and you can steal certain enemy ships in it, but I only played it briefly once and definitely wouldn't know if it's remotely near this game's level of implementing that as a gameplay feature.

EDIT: Upon looking, you reviewed BlaZeon 16 years ago and HATED IT. So, either this game and that aren't really similar in the enemy hijacking department or you've done a great job of forcing yourself to forget all about that game. Twas a funny read with you taking it down with brutality, though!


I'm not afraid to die because I am invincible
Viva la muerte, that's my goddamn principle

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Author: Masters (Mod)
Posted: January 08, 2020 (11:51 AM)
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Hey Rob, thanks for reading, and for the compliments.

Yeah, BlaZeon was ass. It wasn't quite the same gimmick there: you'd grab enemy mechs only, and that was sort of the power up system. So it wasn't much different from simply shooting down power up carrying enemies, but with a different button. Most enemies were not in fact, these mechs.


I don't have to prove I'm refined - that's what makes me refined!

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