This thread is in response to a review for VERTI-GO HOME! on the PlayStation 4. You are encouraged to view the review in a new window before reading this thread.
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Author: hastypixels
Posted: March 28, 2019 (04:23 PM) Actions: Register for a free user account to post on the forums... |
VR isn't exactly impressing me as having much substance so far... and I suppose that's difficult to achieve for many reasons. Visual flare only carries a game so far if its underlying mechanics and content don't have the substance or consistency...
Look, the only time I'm not wrong is when I'm right, so... |
Author: dementedhut
Posted: March 28, 2019 (05:10 PM) Actions: Register for a free user account to post on the forums... |
That's pretty much my "goal" when I decided to get into VR gaming, to see if there's games out there with some genuine substance. From my experience so far, outside of the technical challenges of making a game in VR, I think a lot of it has more to do with the developer's creativity and how far they're willing to take it.
I head spaceshit noises. |
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