This thread is in response to a review for Castle in the Darkness on the PC. You are encouraged to view the review in a new window before reading this thread.
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Author: honestgamer
Posted: December 31, 2018 (01:01 PM) Actions: Register for a free user account to post on the forums... |
Good review! I think the only "Metroidvania" games I'm willing to forgive for their lack of a map at this point are those that were designed in the 8-bit era, where a detailed map system might well have required more memory than the developers had available. I think Super Metroid and virtually every game in that vein to come along since have had one and been better for it. It's one of those quality of life things gamers have rightfully come to expect from the genre, so I can see how it would make the game a chore to play (especially since, as you noted, there doesn't seem to have been a lot of thought put into laying things out so they facilitate enjoyable exploration).
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Author: Masters (Mod)
Posted: January 01, 2019 (01:09 PM) Actions: Register for a free user account to post on the forums... |
Thanks dude. On the Steam game forum, someone cobbled together a map and to no one's surprise, it doesn't flow as you would hope, so it's just a series of connected (but NOT interconnected) threads of screens. Anyway, this is another game that looks like it should be a lot of fun (like Madelyn) that really isn't.
I don't have to prove I'm refined - that's what makes me refined! |
Author: EmP (Mod)
Posted: January 03, 2019 (01:21 PM) Actions: Register for a free user account to post on the forums... |
I went and looked at that map. It doesn't look planned; it looks like it was just randomly spawned.
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Author: Masters (Mod)
Posted: January 03, 2019 (01:33 PM) Actions: Register for a free user account to post on the forums... |
Thanks, that was the idea! But yeah, that map speaks volumes about the game's design.
I don't have to prove I'm refined - that's what makes me refined! |
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