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Forums > Submission Feedback > Masters's Battle Princess Madelyn review

This thread is in response to a review for Battle Princess Madelyn on the PC. You are encouraged to view the review in a new window before reading this thread.

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Author: honestgamer
Posted: December 24, 2018 (10:55 AM)
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Bosses that are damage sponges only work in boss rush games, and only then just barely. They don't work at the end of a lengthy and difficult stage, one you then have to repeat if you fail to win a tedious battle of energy meter endurance. That's an unfortunate miscalculation on the part of the developer, regardless of the game's inspiration, and I hope the matter is resolved with a patch. Thanks for the review!


"Too often we enjoy the comfort of opinion without the discomfort of thought." - John F. Kennedy on reality

"What if everything you see is more than what you see--the person next to you is a warrior and the space that appears empty is a secret door to another world? What if something appears that shouldn't? You either dismiss it, or you accept that there is much more to the world than you think. Perhaps it really is a doorway, and if you choose to go inside, you'll find many unexpected things." - Shigeru Miyamoto on secret doors to another world2

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Author: Masters (Mod)
Posted: December 24, 2018 (01:11 PM)
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Thanks for reading, Jason. I've updated the review substantially since you last saw it, but the general sentiments are the same.


I don't have to prove I'm refined - that's what makes me refined!

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