Patreon button  Steam curated reviews  Discord button  Facebook button  Twitter button 
3DS | PC | PS4 | PS5 | SWITCH | VITA | XB1 | XSX | All

Forums > Submission Feedback > Masters's Commando: Steel Disaster review

This thread is in response to a review for Commando: Steel Disaster on the DS. You are encouraged to view the review in a new window before reading this thread.

Add a new post within this thread...

board icon
Author: overdrive (Mod)
Posted: October 22, 2008 (11:00 AM)
Actions: Register for a free user account to post on the forums...

Very nice review. Got your point across quickly and emphatically. This is one of those reviews where having those screenshots really helps. You say the game's a Metal Slug clone, I look at the pics and am like, "Yep....sure is." As a funny note, while I was looking up Game Boy games for my ill-fated attempts at Drella's tournament, I found word of a pure Metal Slug ripoff on that system. There's a part of me that really, really wants to play it just to see if it's as bad as it sounded. I just have to remember where I found out about it, so I can get it's name again.

Anyway, I think the problem that developers like the ones who did this game are having is trying to find that fine line between challenging and inane (or as you said about the lack of checkpoints, "it's not 1988"). Metal Slug-types are manic, challenging and short, so they go for little things to make them more difficult and in this case, they went too far in that direction, which seems to make the whole thing more frustrating than anything else.


I'm not afraid to die because I am invincible
Viva la muerte, that's my goddamn principle

board icon
Author: Masters (Mod)
Posted: October 22, 2008 (11:22 AM)
Actions: Register for a free user account to post on the forums...

Thanks Rob, I think this is the first time I've gotten feedback from you on a review, so I'm especially thankful.

Yeah the game was all set to be a short and intense blastathon and then the developers had to go and pull some Ninja Gaiden circa '88 nonsense with the MISSION FAILED back to the title screen move. Totally kills things, unless you enjoy redoing long unremarkable, middle-of-the-road action sequences over and over until you manage to get it just right.


I don't have to prove I'm refined - that's what makes me refined!

board icon
Author: overdrive (Mod)
Posted: October 22, 2008 (11:54 AM)
Actions: Register for a free user account to post on the forums...

Just something I'm trying to do more of, Marc. I think one pet peeve a lot of people seem to have is the overall lack of feedback on reviews they submit. And since I read nearly everything on here and have an opinion about a lot of them, I'm trying to push myself to make more of an effort to give feedback to more reviews.


I'm not afraid to die because I am invincible
Viva la muerte, that's my goddamn principle

board icon
Author: Masters (Mod)
Posted: October 22, 2008 (09:12 PM)
Actions: Register for a free user account to post on the forums...

Well nobody likes to write in a vacuum. ^_^

So it's LAZINESS to blame AS USUAL Rob. TSK TSK. Well what else is new, really. =D And here it is, I thought it was just you walking around thinking you're better than everyone else. (Although it could be that too.)

Seriously though, the only reason I don't comment more is I don't read enough of the reviews. If you actually do, I'd say the tough part is already done, no?


I don't have to prove I'm refined - that's what makes me refined!

board icon
Author: WilltheGreat
Posted: October 23, 2008 (12:22 AM)
Actions: Register for a free user account to post on the forums...

It sounds like the only disaster was deciding to play this game.

Har har har.


"Either, sir, you're an ass or masquerading as one."
- Nero Wolfe

board icon
Author: Masters (Mod)
Posted: October 24, 2008 (06:25 AM)
Actions: Register for a free user account to post on the forums...

Ha, you don't know how close I was to using that bit of corniness in the actual review. ^_^


I don't have to prove I'm refined - that's what makes me refined!

board icon
Author: psychopenguin
Posted: October 24, 2008 (06:50 AM)
Actions: Register for a free user account to post on the forums...

I agree with Overdrive on the screenshots making the case for your review perfectly. This review would have been decent without them, but with the screenshots and your Metal Slug comparisons, the review becomes short and sweet yet to the point. I really liked this review. One thing I noticed is that you really seemed to drive home the MS comparison, I think focusing on the game itself a little more at the beginning would have been cool. And I didn't really learn much besides it's hard, the guy can't shoot like he's in Contra, and it's a MS ripoff. But, I guess that's all I really needed to know so it's good you didn't go off on unnecessary tangents.

Now, I'll stop rambling.


http://backloggery.com/main.php?user=psycho_penguin

board icon
Author: Masters (Mod)
Posted: October 24, 2008 (06:54 AM)
Actions: Register for a free user account to post on the forums...

Ha, trust me PP, that's all the game's about. Just imagine you're playing a so-so copy of Metal Slug that looks good, sure, but your shooting skills are limited and the game kills you at a boss and sends you TO THE TITLE SCREEN. What more to say?


I don't have to prove I'm refined - that's what makes me refined!

User Help | Contact | Ethics | Sponsor Guide | Links

eXTReMe Tracker
© 1998 - 2024 HonestGamers
None of the material contained within this site may be reproduced in any conceivable fashion without permission from the author(s) of said material. This site is not sponsored or endorsed by Nintendo, Sega, Sony, Microsoft, or any other such party. Opinions expressed on this site do not necessarily represent the opinion of site staff or sponsors. Staff and freelance reviews are typically written based on time spent with a retail review copy or review key for the game that is provided by its publisher.