This thread is in response to a review for Fable on the Xbox. You are encouraged to view the review in a new window before reading this thread.
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Author: overdrive (Mod)
Posted: October 21, 2008 (01:47 PM) Actions: Register for a free user account to post on the forums... |
That's a real good review. I'd read plenty of things by people saying that the company didn't do all they could have done with the good/evil theme, but to read that it's so poorly designed that simply fighting antagonistic monsters makes you "good", forcing you to mass murder villages to balance that out and get "evil" again is just sad.
I'm not afraid to die because I am invincible |
Author: Suskie
Posted: October 21, 2008 (02:01 PM) Actions: Register for a free user account to post on the forums... |
I actually wasn't happy with this review at all, at least initially, because it spells out how difficult reviewing can often be: You'll notice I got through that game without detailing the battle system, hitting up some of the subtler aspects of the game, or even mentioning the game's excellent audiovisual presentation. I didn't want to ramble on for too long and my main point of focus was the breakdown of Fable's freedom factor, I was just hoping I wouldn't wind up sacrificing too much vital information as a result. Glad to hear you liked it.
You exist because we allow it. And you will end because we demand it. |
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