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Forums > Submission Feedback > Follow_Freeman's Majyuuou review

This thread is in response to a review for Majyuuou on the SNES. You are encouraged to view the review in a new window before reading this thread.

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Author: Masters (Mod)
Posted: March 08, 2018 (10:03 AM)
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Good, funny review of a game I'd never heard of. The screenshots are intriguing too; how does this compare with something like Actraiser 2, another very difficult platformer with great graphics?

I don't have to prove I'm refined - that's what makes me refined!

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Author: EmP (Mod)
Posted: March 10, 2018 (08:48 AM)
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This is a very good review, but it's an excellent choice of game to talk about. I wasn't even aware this was a thing, and you make it sound like something I should have known about.

For us. For them. For you.

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Author: Follow_Freeman
Posted: March 10, 2018 (05:07 PM)
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Thanks for the positive feedback! If I were to make a specific comparison, I would say that a major difference between this and Actraiser 2 is that your sprite here is very, very small. This allows for more situational awareness of stuff going on onscreen (though this is an old action game, so expect plenty of untelegraphed attacks), and while not every object gets lots of detail, the zoomed-out camera allows for big vistas.

What saves the gameplay from being bad is that roll; the jump has zero air control, and this may be a favorite of mine if that wasn't the case. Majin Buu -- I mean, Majyuuou is still really cool, though; just not something one who hasn't grown up with Super Castlevania IV and the like may enjoy. I'm glad we've moved on from jumps/air control in games being like irreversible tickets to likely death.

Also, keep an eye out for more cool forgotten gems...

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