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Forums > Submission Feedback > honestgamer's Human Resource Machine review

This thread is in response to a review for Human Resource Machine on the Switch. You are encouraged to view the review in a new window before reading this thread.

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Author: bwv_639
Posted: March 24, 2017 (07:48 AM)
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Niche coding-like games with a focus on assembly language have been in vogue of late, but be it The Great Permutator (my favorite one), TIS-100 or SpaceChem, they have never reached consoles.

And for good reason. All people who can enjoy coding-like activity, what's more as a pastime, will have a computer.
This one seems of lower quality but less tough; let's see how it sells for the Wii U/Switch (I have noticed reviews by Steam players, all positive, while on forums for Nintendo console players people complain about the off-chart difficulty).


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Author: honestgamer (Mod)
Posted: March 24, 2017 (10:05 AM)
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A lot of sim games suffer from that flaw if they approach reality: you start to think about what else similar efforts could get you, how much those other results might enrich your life (that's one reason I stopped playing a number of Facebook games: because with similar effort, I could spend my time elsewhere and have something to show for it).

Games are supposed to be fun. And while some people enjoy doing all the work with little or none of the pay, because they like rising to the challenge (I do get why some people might feel that way bout coding), I know that life has plenty of challenges to offer me. Whenever possible, I would like to chase those challenges that have a reward waiting me at the end. Put another way: if I have to choose between a vanilla sundae or a sundae that has all of my favorite toppings, and the cost to me is essentially the same no matter the choice, why would I choose the one without the toppings?


"Too often we enjoy the comfort of opinion without the discomfort of thought." - John F. Kennedy on reality

"What if everything you see is more than what you see--the person next to you is a warrior and the space that appears empty is a secret door to another world? What if something appears that shouldn't? You either dismiss it, or you accept that there is much more to the world than you think. Perhaps it really is a doorway, and if you choose to go inside, you'll find many unexpected things." - Shigeru Miyamoto on secret doors to another world

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Author: hastypixels
Posted: March 24, 2017 (08:49 PM)
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I sat down with this one for about twenty minutes and haven't gone back to it. If at the very least it had intriguing story to tell I might have returned, but this has all the glamour of real office work. I didn't pay much for it, and I wouldn't expect anyone else to, either.

A missed opportunity.


A Sega Ages joke would take me forever to figure out.

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