This thread is in response to a review for Metal Head on the Sega 32X. You are encouraged to view the review in a new window before reading this thread.
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Author: dementedhut
Posted: February 05, 2017 (05:46 PM) Actions: Register for a free user account to post on the forums... |
I only played this game a tiny bit a very long time ago, but the thing that stuck with me all this time was how determined it was at being a 3D mech game on the 32X. Interesting reading how it actually had different mission types outside of "shoot things." Never knew there was a mission where you take photos. I also completely forgot about the death animations. I guess I thought I was imagining things.
I head spaceshit noises. |
Author: EmP (Mod)
Posted: February 07, 2017 (09:23 AM) Actions: Register for a free user account to post on the forums... |
I didn't go in with high hopes - I never go into Project 32X games with high hopes - but this might have been the only game that genuinely surprised me. It's a bit overlong, but good for a solid curiosity playthrough.
For us. For them. For you. |
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