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Forums > Submission Feedback > JoeTheDestroyer's Pid review

This thread is in response to a review for Pid on the PC. You are encouraged to view the review in a new window before reading this thread.

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Author: LeVar_Ravel
Posted: February 24, 2016 (06:12 AM)
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I thought they came up with enough puzzle/level variations to keep the beam gameplay interesting in small doses. It made for an old-fashioned but high-tech platformer.

That is, until the "Maze" level did me in, the one where you must use the beam to push a floating light all the way through just to see what you're doing. Oh, and plenty o' spikes, so you can foolishly devote 20 minutes to inching your way through with the floating light, then die in two spike hits.

It reminds me that they were really tempting fate, giving this game a title usually found as part of an insult word!

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Author: JoeTheDestroyer (Mod)
Posted: February 25, 2016 (12:11 PM)
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Ugh, I forgot about the maze. I was going to bring that up in the review, as a good point to how tedious the game can be. It started off reasonable enough, but having to push that light around was ridiculous.

I fought off every temptation to use that insult. Honestly, I don't think the game is stupid (which helped keep the temptations at bay). It's got a lot of great ideas, I just don't think they were well utilized.


The only thing my milkshake brings to the yard is a subpoena.

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