This thread is in response to a review for Kholat on the PC. You are encouraged to view the review in a new window before reading this thread.
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Author: zippdementia
Posted: June 29, 2015 (10:21 PM) Actions: Register for a free user account to post on the forums... |
Great review. This is like the old days of EmP. Concise and precise, with a touch of sarcasm and a dash of depressed dissulisionment when your expectations are dropped like an egg onto concrete. |
Author: EmP (Mod)
Posted: July 01, 2015 (02:21 AM) Actions: Register for a free user account to post on the forums... |
I was unaware the old days of EmP where considered concise and precise. I always thought it was ramble-y and mean-spirited, so I'll consider that a win! Thanks.
For us. For them. For you. |
Author: Masters (Mod)
Posted: January 04, 2016 (06:55 AM) Actions: Register for a free user account to post on the forums... |
Another great review I'm arriving at late by way of your year in review. The screenshots and your initial impressions almost had me, until this: "The odd unexplainable death wouldn’t sting so much, but Kholat employs an extraordinarily poor checkpoint system that means death can sometimes make obsolete more than an hour’s progress." |
Author: EmP (Mod)
Posted: January 04, 2016 (10:54 AM) Actions: Register for a free user account to post on the forums... |
Man, those checkpoints... I once lost well over an hour because I was trying to chase down a light in the distance but was distracted by other things. As such, I didn't go for landmarks and campsites so when a monster randomly switched from casually indifferent to homicidal amd murderous on a whim and cut me down, I found myself on more or less the other side of the map. There was much swearing.
For us. For them. For you. |
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