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Forums > Submission Feedback > Suskie's The Last of Us Remastered review

This thread is in response to a review for The Last of Us Remastered on the PlayStation 4. You are encouraged to view the review in a new window before reading this thread.

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Author: Ben
Posted: August 03, 2014 (02:29 AM)
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Great review - I really enjoyed reading this. You've noticed and brought up quite a few nuisances that I touched on in my review, but the difference seems to be that you could look past them whereas I found that they broke immersion and made the overall storytelling much less effective. The PS3 version did look great, but the frame rate wasn't fully consistent, I found. Playing at a solid 60fps would have been nice.

I thought the winter segment was the strongest part of the game, in terms of actually playing it - there was a stronger survival vibe, and friendly AI wasn't too distracting. At least until the last part. I couldn't really suspend disbelief that X would be able to fight through so many guys while severely injured. And that was the inherent problem for me throughout - too often there was something that just completely took me out of the experience.


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Author: zippdementia
Posted: August 03, 2014 (08:25 PM)
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My prediction: accurate! I'm pleased that you became attached to the story and enjoyed the game (because this means that we can still be friends). In all seriousness, we seem to have picked up on a lot of the same points and I completely agree about Winter: a very interesting beat to insert in the story. It starts off feeling almost like a distraction, but then becomes maybe the most important chapter of the entire tale. Although really, I think this is a game where every chapter could be examined pretty closely and analyzed for meaning. It's a very intelligent story.

I even more agree (and I believe we make this same point in both our reviews) that this kind of game and its success shows that gamers CAN handle sophisticated story telling. However, I hope to hell that doesn't mean another round of cutscenes for all video games everywhere. Instead, I hope it means that game writers start removing exposition and start using the visual and audial medium they are placed in to do more with story than most games are doing.

About two months ago, I went over to a friend's house: he has a theater sized screen in his gigantic living room. We got a group together and I showed them a sort of "selected cut" of the Last of Us, taking them through about an hour and a half of the most relevant cutscenes, through the entire story (more or less) start to finish. They loved it, and connected with the characters instantly and deeply.

I think that says something about the quality of the writing.


Note to gamers: when someone shoots you in the face, they aren't "gay." They are "psychopathic."


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Author: Suskie
Posted: August 04, 2014 (12:29 AM)
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But on the other hand, if they were that engrossed in the story without actually playing the game or even seeing the interactive bits in action, that demonstrates just how much disconnect that there is. But, like I said in the review, engaging is engaging, and I do think that The Last of Us raises the bar not just for storytelling in video games, but the presentation of said story. Really, you need to see this thing in 60fps. It is absolutely stunning.

Thanks to both of you for reading. Have either of you played Left Behind? I'd be curious to hear Ben's take on it in particular, since it delves into themes not touched in the main game, and in surprising ways. It really enhanced the whole experience, and since it's included on Remastered, I'm counting it as part of the game now.


You exist because we allow it. And you will end because we demand it.


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Author: Ben
Posted: August 04, 2014 (11:25 AM)
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I never got around to playing Left Behind (but I've seen the first half-hour). I packed up my PS3 by the time it came out. I do wish I could play it, though. I've been told by a couple of people that I might have actually enjoyed it, but I guess I'll never find out. Unless I pay for Remastered when I eventually get a PS4, just for the DLC, which I doubt is likely.


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Author: zippdementia
Posted: August 04, 2014 (10:13 PM)
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I also didn't play Left Behind, as my PS3 died around the time it was released, and then also job no time saving money yadda yadda yadda. But I did care enough to read the basic synopsis, and I like at least what I read there, as far as the addition to the story goes.


Note to gamers: when someone shoots you in the face, they aren't "gay." They are "psychopathic."


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