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Forums > Submission Feedback > Roto13's 3D Sonic the Hedgehog review

This thread is in response to a review for 3D Sonic the Hedgehog on the 3DS. You are encouraged to view the review in a new window before reading this thread.

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Author: pickhut
Posted: December 06, 2013 (11:50 PM)
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Coming into the review, I was expecting to hear one or two "additions" to this version, like the standard 3D option and probably a sound test or something. I'm really surprised by the amount of effort M2 put into this port, as the CRT TV inclusion actually seems like a neat nostalgic touch, and I wasn't expecting their to be different regional versions, too.

As someone who owns a buttload of Sonic 1 titles (those compilations always have it!), your review actually makes me want to play this port and mess around with it. Good reading!


I head spaceshit noises


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Author: zigfried (Mod)
Posted: December 07, 2013 (12:49 AM)
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All of the 3D classics have a tremendous array of options, and I'm glad Rhody highlighted that. These are top-tier conversions* that Sega's releasing. And as a bit of advance notice -- the Galaxy Force 2 and Shinobi 3 ports are especially cool. Even after playing several of the others, I was stunned by how well the 3D works in both games.

* Well maybe not Altered Beast (which I didn't get), since it's apparently based on the Genesis game. Not sure why they did that, since they used arcade for the others when possible.


Unlimited Zig Works!


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Author: Roto13 (Mod)
Posted: December 07, 2013 (08:52 AM)
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M2 basically built a new version of the Genesis (they call the Giga Drive) which is compatible with 3D, and ported Sonic 1 to it. They decided to keep doing Genesis games to get more use out of it, and because making Giga Drive games is less effort than porting arcade games. (Though apparently it still takes a year.) You guys should check out the interviews about these games on the Sega Blog. They're very interesting.


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