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Forums > Submission Feedback > wolfqueen001's Resident Evil 2 review

This thread is in response to a review for Resident Evil 2 on the PlayStation 3. You are encouraged to view the review in a new window before reading this thread.

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Author: zippdementia
Posted: September 01, 2013 (05:12 PM)
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Mr X was so cool. RE:2 is still one of my favorites of the series, and none of the others have felt quite as fleshed out. The whole "play through the game twice" worked extremely well, even when it had no right to--if you think about it, it's the kind've thing we complain about today: reused environments. But I guess it's what made it stand out: going back through those environments was fun because you saw the situation decay. It really was like being in a zombie film. And playing the second player, you're out of the police station later than the first scenario, which means you have this nasty feeling of being left behind.

Great stuff. It's never gotten quite as good as that.


Note to gamers: when someone shoots you in the face, they aren't "gay." They are "psychopathic."


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Author: wolfqueen001
Posted: September 04, 2013 (03:20 PM)
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Thanks, Zipp. Playing through it twice didn't bother me that much, honestly. I guess because there's enough different to keep it interesting. Which is more or less what you were saying anyway, just in different words.

Mr. X scares the crap out of me, I think more than any other enemy in that game (except maybe lickers). I think it's because he's just so huge and deadly, even if he is slow.


What espiga does in his free time
[Eating EmP's brain] probably isn't a good idea. I mean... He's British, which means his brain's wired for PAL and your eyes are NTSC. - Will


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Author: mrmiyamoto
Posted: October 28, 2013 (04:51 AM)
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I actually played through this for the first time within the last 6 months. Believe it or not, I now consider it one of the my favorite games of all time. It withstood the test of time for sure. Your imagery in this review is spot-on. Dread is exactly what I felt as I made my way through it. The sound effects, in particular, are to me what makes the game what it is. Just a horrifying, lonely experience of a game. Exactly how you want to feel playing a horror game.


"Nowadays, people know the price of everything and the value of nothing"

*Oscar Wilde*


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