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Author: EmP (Mod)
Posted: August 11, 2013 (04:09 AM) Actions: Register for a free user account to post on the forums... |
It's fair to say I didn't expect much from Downpour, so that I genuinely enjoyed the first, say, hour or so is somewhat of a surprise. The game opens with a brutal bit of prison violence a minute or so after you learn that protagonist, Murphy Pendleton, is serving time for unexplained reasons. He's shipped off to a high security prison after this, but there's a familiar looking chasm in the road, the bus crashes. He wakes up alone near the smashed vehicle.
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Author: honestgamer
Posted: August 11, 2013 (11:53 AM) Actions: Register for a free user account to post on the forums... |
This is a neat post, and an interesting way to learn about the game before any eventual review you might write. I do wish the Silent Hill developers Konami partners with--they're different every time--would be forced to take a test proving that the get what Silent Hill has always been about. There's a lot of potential still to do amazing things with the familiar core concepts explored in the first two or maybe even the first three games, I think, so why does the series insist on copying everything that's newer and less interesting?
"Too often we enjoy the comfort of opinion without the discomfort of thought." - John F. Kennedy on reality |
Author: EmP (Mod)
Posted: August 13, 2013 (08:05 AM) Actions: Register for a free user account to post on the forums... |
Session two:
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Author: EmP (Mod)
Posted: August 17, 2013 (07:29 AM) Actions: Register for a free user account to post on the forums... |
Session Three:
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Author: EmP (Mod)
Posted: August 19, 2013 (05:15 AM) Actions: Register for a free user account to post on the forums... |
Session three - Fo realz:
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Author: EmP (Mod)
Posted: September 17, 2013 (06:05 AM) Actions: Register for a free user account to post on the forums... |
So, I limped through the tower block stage I was talking about almost a month ago (because that’s how long I needed to get over the last rage quit) cursing and swearing along the way. At its core, Downpour is just dull exploration interspersed with aggravating combat, forcing the gamer to trudge around drab environments hoping to spy an exit sign. Previous Silent Hill games have been built upon similarly shaky foundations, save the handicap of sheer dullness. In its efforts to be the stand out new-gen Silent Hill, Downpour’s answer seems to be to highlight the long standing negatives, then add brand new negatives to pile on top. I checked my progress around the five hour mark (as the game keeps a list of your activities throughout) and found I had spent 24 minutes or so browsing my notebook for clues and information. That sounded about right. What was damning was that I had spent stingingly weak 17 or so minutes on Otherworld.
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Author: EmP (Mod)
Posted: October 19, 2013 (02:40 PM) Actions: Register for a free user account to post on the forums... |
Game's beaten. Going to chew this over for a while.
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