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Forums > Submission Feedback > JoeTheDestroyer's Whomp 'Em review

This thread is in response to a review for Whomp 'Em on the NES. You are encouraged to view the review in a new window before reading this thread.

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Author: honestgamer (Mod)
Posted: July 29, 2012 (01:15 PM)
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Great review, Joe! I agree with your sentiments on Cannonball Guy, too. He's almost enough to break the game and one reason I didn't score the game higher. Basically, the rest of the game is fair--though sometimes difficult--but that particular boss is just a pain. He requires so much more precision and timing than any other foe in the initial six stages. It's not fun, just irritating (even with a nearly maxed life meter). Anyway, you and I seemed to mostly feel the same on this game, and I enjoyed myself a lot more once I started using abilities better, so I'd say anyone who stumbles across our reviews is in for some great info about a good game. Thanks for posting this!

"Too often we enjoy the comfort of opinion without the discomfort of thought." - John F. Kennedy on reality

"What if everything you see is more than what you see--the person next to you is a warrior and the space that appears empty is a secret door to another world? What if something appears that shouldn't? You either dismiss it, or you accept that there is much more to the world than you think. Perhaps it really is a doorway, and if you choose to go inside, you'll find many unexpected things." - Shigeru Miyamoto on secret doors to another world

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Author: JoeTheDestroyer (Mod)
Posted: July 29, 2012 (08:57 PM)
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Thanks, Jason! Your review is also awesome, and kind of inspired my review. I did cover this game years ago at GF, so this is a full rewrite.

That cannonball boss is easily the worst in the game. There are a few other scenes I failed to mention that are also difficult like that, especially the one segment in the final stage where you float around in zero G. Ugh, joyless.

The only thing my milkshake brings to the yard is a subpoena.

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Author: SamildanachEmrys
Posted: July 30, 2012 (04:34 AM)
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I hadn't even heard of this game until now. It's a shame when an otherwise enjoyable game is plagued by poor design choices. I'm surprised, though, that there weren't more clones of Mega Man.

'There would be tears and there would be strange laughter. Fierce births and deaths beneath umbrageous ceilings. And dreams, and violence, and disenchantment.'

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