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Forums > Contributor Zone > RotW: April 8-14, 2012 -- Overdrive returns with a...well, not exactly vengeance, but it is a return

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Author: overdrive (Mod)
Posted: April 18, 2012 (11:05 AM)
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After skipping out on my RotW for last month, I am back in all my three-days-late glory! Enough small talk; on with the placement winners!

THIRD PLACE: KOF Sky Stage (360) by pickhut

Usually, when I'm disappointed by a review, it has to do with how the reviewer reviewed it. Here, it's solely because of the game. I was expecting this collection of wild descriptions of some out-there game considering it's a shooter with fighting game characters where the characters are the "planes". But then, the sad truths about the game are mentioned. Such as where it's a pretty generic shooter that's really repetitive and gets brutally difficult. A good review that makes me know exactly what I'd be in for with this game. Man, it's just too bad that game itself isn't that interesting, as its entire concept is just hilariously awesome.

SECOND PLACE: Fortune Builder (Coleco) by aschultz

This review really won me over. And it's weird because you're writing it from kind of this math-master stance and I hate math like most people hate Hitler. But in a way, that's what worked for me. You're talking about hard mode and all this stuff about interest and exponential wealth and how it wound up even surprising you that you won. And then imagined myself in that situation, finding out I won and having no idea what happened. It made me laugh. The thing that impresses me the most is that this is on the Coleco. Because you do a great job of showing how in-depth this game is for a primitive building sim with both the number-crunching and the thinking involved with logically placing your buildings and businesses.

OVERDRIVE PLACE: King Kong (A2600) by JoeTheDestroyer

I remember loving (as did most people) Drella/Leroux's review of the arcade Donkey Kong due to, in part, his history lesson on that whole Universal vs. Nintendo deal. This works as a good companion piece to that review, showing an inferior clone that also resulted from that suit. I never played this on my Atari and barely even remember it existing. You did a good job of showing me exactly why I don't remember it. Very forgettable, like many old-school clones. Just reading about the game brought me horrid memories of playing Airlock, which was an even more stripped-down clone of that style of play.

We do seem to have a new reviewer (or at least new since my last RotW) in Alk. I'd kinda agree with Zipp's critique/suggestion posts on the threads about your reviews. I like the enthusiasm and the flowery writing (and did see improvement from the first of your four through the last), but to perfect the style, more attention should be given to the little things like grammar and punctuation. When those little typos and errors add up, it can detract from the good things in a review. At least for me. But, the longer you write, the better you get at that stuff. OR, you could just follow in the footsteps of our very own EmP and simply bully and browbeat another writer into doing all your proofing for you. Man, since he's been writing a bit less than in the past, I've heard weird rumors that Wolfqueen might actually be accomplishing real-life goals. Gotta do something about that, my man!

Also, Masters, who SCORNS these RotWs and their placements, wrote two reviews you should read. A good one for a modern package o' games and a good one for a forgettable old game. And I also like Sparkflowstudios' (another new writer? kicking'!) review of Journey. Seems an intriguing title and reviews like this just add to that vibe. And that's that. Good day to you all. And good night. Especially good night. For the night time is the right time. For partying.

I'm not afraid to die because I am invincible
Viva la muerte, that's my goddamn principle

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Author: JoeTheDestroyer (Mod)
Posted: April 18, 2012 (11:28 AM)
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Ha-Har! Victory! Thanks, OD, and congrats to pick and Schultz. Also, I apologize to a few reviewers here, because I've read your reviews and haven't yet commented.

The only thing my milkshake brings to the yard is a subpoena.

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Author: pickhut
Posted: April 18, 2012 (07:43 PM)
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Thanks for the mention, OD. Yeah, it's pretty disappointing the game turned out the way it did, since it sounded like it would make for a fun title. I've actually wanted to try it out for a long time, but it wasn't until the recent sale that brought the title down to 400 points that I decided to download it. Makes me wish I'd pick up that other SNK shooter that also went for 400 points, instead.

I head spaceshit noises.

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Author: aschultz
Posted: April 20, 2012 (09:00 AM)
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Congrats to the other winners too and I agree that it is good to see other good reviews popping up from people I hadn't seen. Yes, that sounds bland and general, but--uh, yeah, I hope I'm saving up the good stuff for my next review.

As for my review, I'm glad the bit about the math worked for you. I realize it's sort of a third rail of potentially turning people off, but I'm glad I was able to describe being fooled by the computer. When I was writing the guide for the game, I figured I had to do a lot more and would win next time on hard level.

It's not ridiculous day-over-day interest like Dope Wars, but it certainly works enough and doesn't drag it out too long.

My principal said, 'Emo, Emo, Emo.'
I said 'I'm the one in the middle, you lousy drunk!'
-- Emo Phillips

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