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Forums > Submission Feedback > [News] Insomniac not making any more Resistance games

This thread is in response to an article about Resistance 3 on the PlayStation 3. You are encouraged to view the article in a new window before reading this thread.

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Author: Masters (Mod)
Posted: January 26, 2012 (06:02 PM)
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Wait--they didn't develop the Vita Resistance game?


I don't have to prove I'm refined - that's what makes me refined!

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Author: JonDavila
Posted: January 26, 2012 (06:51 PM)
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I believe that's being done by Nihilistic.


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Author: zippdementia
Posted: January 27, 2012 (12:02 AM)
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I only ever played the first one. Were the rest of them good? I liked the first one pretty well....


Note to gamers: when someone shoots you in the face, they aren't "gay." They are "psychopathic."

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Author: True
Posted: January 27, 2012 (01:12 AM)
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2 was awesome, 3 was shit. I honestly can't say I'm surprised they quit making them after that mess.


If I Offended You, You Needed It.

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Author: Suskie
Posted: January 27, 2012 (01:37 AM)
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I only ever played the first one. Were the rest of them good? I liked the first one pretty well....

I was surprised how much I liked the first Resistance, then dumbfounded by how bad the second one was. Haven't played 3 and probably never will now.


You exist because we allow it. And you will end because we demand it.

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Author: honestgamer
Posted: January 27, 2012 (01:50 AM)
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I hear very mixed reports. True thought 3 was rubbish compared to 2, but until he said that, all I'd heard was that 3 stomps all over 2. Then I checked Metacritic and it seems like their various fans wound up liking the two different games about equally. It sounds like it's probably a matter of personal preference as to which you prefer. No surprise there, really.

Also, Nihilistic is apparently working on more Resistance stuff, according to VG24/7, which was quoting Ted Price of Insomniac Games. Basically, Price noted that Insomniac had told the story it wanted to tell with the series. Now it's up to someone else to tell any additional stories.


"Too often we enjoy the comfort of opinion without the discomfort of thought." - John F. Kennedy on reality

"What if everything you see is more than what you see--the person next to you is a warrior and the space that appears empty is a secret door to another world? What if something appears that shouldn't? You either dismiss it, or you accept that there is much more to the world than you think. Perhaps it really is a doorway, and if you choose to go inside, you'll find many unexpected things." - Shigeru Miyamoto on secret doors to another world2

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Author: Suskie
Posted: January 27, 2012 (02:27 AM)
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It sounds like it's probably a matter of personal preference as to which you prefer.

I prefer shooters that don't suck.


You exist because we allow it. And you will end because we demand it.

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Author: Masters (Mod)
Posted: January 27, 2012 (07:54 AM)
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I played them in reverse order. I thought that Resistance 3 was actually pretty cool. The graphics are a huge step up from R2, and the main character looks like Jon Hamm, so it's awesome based on that fact alone. Anyway, I liked it enough to buy the second game, which was definitely good, but not as memorable. Now I'm playing the first game, which I'm having difficulty plodding through, due to boredom.


I don't have to prove I'm refined - that's what makes me refined!

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Author: Suskie
Posted: January 27, 2012 (11:08 AM)
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If it's true that they took the two-weapon inventory out for 3, then that alone is a huge step forward. One of the things that made 2 so predictable was that you could pretty much always tell exactly what was going to happen next based on the weapon drops. Shotgun? Gee, I guess I'm about to blast through waves of zombie-like Flood wannabes. Rocket launcher? Huh, guess a boss is right around the corner.


You exist because we allow it. And you will end because we demand it.

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Author: zippdementia
Posted: January 28, 2012 (03:47 PM)
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I liked the cooperative mode in the first game and I really liked the diversity of the weapons. I hated the damn driving sequences, which were tacked on and poorly executed, and I disliked the repetitiveness of both the level design and enemy AI patterns for any of the indoor sequences, which felt too much like early Doom rip-offs, like Catacombs.

The game was at its best when you were out in the field with a platoon of soldiers and aliens running around getting up in each other's grills and you were trying to navigate through it without being killed. On co-op especially those scenes gave me quite high levels of enjoyment.

But yeah, overall the experience always felt... cliché is probably the most accurate word.


Note to gamers: when someone shoots you in the face, they aren't "gay." They are "psychopathic."

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Author: nickyv917
Posted: January 29, 2012 (04:34 AM)
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If history is any indication, someone else is gonna keep making Resistance games, and they will suck. The same thing happened a dozen years ago with Spyro.


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