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Forums > Submission Feedback > Masters's Tricky Kick review

This thread is in response to a review for Tricky Kick on the TurboGrafx-16. You are encouraged to view the review in a new window before reading this thread.

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Author: JoeTheDestroyer (Mod)
Posted: October 25, 2011 (01:35 AM)
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I could have sworn I've seen you review this before, Marc. ;)

Anyway, great job! I like that you covered the game without slathering it in hatred or praise. I think it you wrote it in just such a way that anyone will know what to expect--and whether or not they'll love it or hate it--while still giving us your take on it.


The only thing my milkshake brings to the yard is a subpoena.

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Author: Masters (Mod)
Posted: October 25, 2011 (06:53 AM)
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Ha, thanks Joe. I'm surprised you noticed that this was up before..? Emp had plans to do some stuff with it as far as retooling, but he's away indefinitely, so I just threw it back up basically as it was.


I don't have to prove I'm refined - that's what makes me refined!

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Author: honestgamer
Posted: October 25, 2011 (05:02 PM)
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This was a fairly short review that told me everything I wanted to know about the game in a succinct fashion. I come away with some interest in playing the game, but also with appropriate reservations. It sounds like something I'd probably get a kick out of for 10 or 15 minutes, before anger set in and prevented me from playing any more of it. Good going!


"Too often we enjoy the comfort of opinion without the discomfort of thought." - John F. Kennedy on reality

"What if everything you see is more than what you see--the person next to you is a warrior and the space that appears empty is a secret door to another world? What if something appears that shouldn't? You either dismiss it, or you accept that there is much more to the world than you think. Perhaps it really is a doorway, and if you choose to go inside, you'll find many unexpected things." - Shigeru Miyamoto on secret doors to another world2

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