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Forums > Submission Feedback > overdrive's Tales of Vesperia review

This thread is in response to a review for Tales of Vesperia on the Xbox 360. You are encouraged to view the review in a new window before reading this thread.

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Author: jerec
Posted: October 07, 2011 (03:10 PM)
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I see we have pretty much the same opinions of this game. The story is better paced than Symphonia, and there's a few improvements in the battle system. I wouldn't worry about the PS3 version. 2 years on and it still hasn't been released in the US or Europe... so this is really the only version you can play for now.


I can avoid death by not having a life.


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Author: overdrive (Mod)
Posted: October 07, 2011 (03:54 PM)
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Shows the stupidity of me assuming stuff. I knew it had been ported to the PS3 and just assumed it was for all regions. Stupid me...

I edited that part out and added a brief complaint on how there's a lot of grammar/spelling goofs through the game, particularly with non-spoken dialogue. That was a minor pet peeve that didn't really fit in with the review, but a quick mention works after basically cutting a (now) unnecessary paragraph out.

Thanks for pointing that out!


I'm not afraid to die because I am invincible
Viva la muerte, that's my goddamn principle


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Author: joseph_valencia
Posted: October 09, 2011 (11:14 AM)
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Still the best JRPG of this generation, I think.


Spaceworlder was able to build this sig IN A CAVE…… WITH A BOX OF SCRAPS!!


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Author: Suskie
Posted: October 09, 2011 (01:17 PM)
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Symphonia is actually the only Tales game I've played, so I can't say how well it stacks up against the others, but I was never particularly blown away by it. It was perfectly adequate, but I always felt the heaps of praise it received was due more to GameCube's shortage of first-class RPGs (and, to be fair, Symphonia pretty much steamrolled anything else the console had offered by that point). So yeah, I wouldn't lose much sleep over missing it.


You exist because we allow it. And you will end because we demand it.


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Author: threetimes
Posted: October 10, 2011 (02:50 AM)
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I didn't like Abyss's battle system at all, much too complicated and active for me, whereas Legendia was great fun with the most memorable characters: Grune and Norma were hilarious, although Shirley was a pain in the butt. Symphonia was just ok... Is this more active than turn-based? I got that impression from your review.


Don't panic!


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Author: JoeTheDestroyer
Posted: October 17, 2011 (02:25 AM)
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I suppose I'm going to be the one to go against the grain here: I loved Symphonia! Then again, the only other Tales games I've played are Phantasia and Eternia, and neither of those two struck me as amazing. Good, sure, but not amazing.


The only thing my milkshake brings to the yard is a subpoena.


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